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Rules guide · Instant

A Good Day to PieHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Unfinity· October 7, 2022
Carte Magic A Good Day to Pie

A Good Day to Pie is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Tap up to two target creatures. Whenever you put a name sticker on a creature, you may return this card from your graveyard to your hand.

Complete guide

A Good Day to Pie is a versatile utility spell from the Unfinity set that offers both battlefield control and impressive recursion potential. Whether you are looking to stall an aggressive opponent or set up a sticker-based engine, this white instant ensures you always have a way to keep the board in check.

What It Does

This card serves two purposes: an immediate effect and a recurring triggered ability. When cast, it allows you to tap up to two target creatures, effectively removing them as blockers for your turn or as attackers for your opponent's next turn. Additionally, while A Good Day to Pie is in your graveyard, it features a triggered ability that returns it to your hand whenever you place a name sticker on a creature.

How It Resolves Step by Step

First, you cast A Good Day to Pie and choose up to two target creatures. Upon resolution, those specific creatures are tapped; if they were already tapped, the spell still resolves but has no visible effect on them. Once the spell finishes resolving, it is placed in the graveyard. While in the graveyard, if any game effect allows you to put a name sticker on a creature you own, A Good Day to Pie's second ability triggers. You may then choose to return the card from your graveyard to your hand as the trigger resolves.

Common Mistakes

A common error is forgetting that the recursion ability only functions while A Good Day to Pie is already in the graveyard. If you put a name sticker on a creature while the spell is still on the stack or in your hand, you do not get to 'bank' that trigger for later. Furthermore, remember that the spell says 'up to two' targets; you can cast it with zero, one, or two targets depending on the board state.

When to Play It

The best time to cast the tap effect is usually during your opponent's beginning of combat step to prevent their largest creatures from attacking, or at the end of their turn to clear the way for your own attackers. Because it returns to your hand via stickers, you should prioritize playing this in decks that utilize the sticker mechanic to ensure you never run out of ways to manipulate the battlefield.

Interaction examples

Clearing the Path

You are facing two large blockers. During your pre-combat main phase, you cast A Good Day to Pie targeting both. They tap down, allowing your creatures to attack for lethal damage without being blocked.

The Defensive Tactic

An opponent attacks with three creatures. You cast A Good Day to Pie to tap two of them before they are declared as attackers. Then, you cast Swords to Plowshares to exile the third, completely neutralizing the combat phase.

Resource Management

After casting A Good Day to Pie earlier in the game, it sits in your graveyard. Later, you use a sticker ability to modify a creature. You return A Good Day to Pie to your hand. Now, you have the flexibility to tap down future threats or hold up Path to Exile for a permanent removal solution.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : A Good Day to Pie

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacypaupervintagecommanderoathbreakerpaupercommanderdueltlr
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