Smothering Tithe is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever an opponent draws a card, that player may pay. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Complete guide
Smothering Tithe is a white enchantment that has become a staple in multiplayer formats like Commander. It taxes your opponents for every card they draw, forcing them to choose between slowing down their own game plan or fueling your mana pool. Understanding how this trigger scales is key to dominating the table.
How the Tithe Works
Smothering Tithe features a triggered ability that triggers whenever an opponent draws a card. This includes the draw during their draw step, as well as any cards drawn via spells or abilities. For each card drawn, the opponent is offered a choice: pay {2} mana or let you create a Treasure token. Because the ability triggers per card drawn, it can quickly generate a massive amount of mana if opponents are drawing extra cards through spells or engine pieces.
Resolution Step-by-Step
When an opponent draws a card, Smothering Tithe triggers and the ability is put onto the stack. If an opponent draws multiple cards at once (like drawing three from a spell), Smothering Tithe triggers three separate times. These triggers wait on the stack until the draw spell finishes resolving. Then, the triggers resolve one by one. For each individual trigger, the opponent decides whether to pay {2} or allow you to create a Treasure. You do not get the Treasures all at once; you get them as each trigger resolves and the opponent declines to pay.
Common Pitfalls
A common mistake is forgetting that this is a triggered ability that requires player choice. You cannot force a player to pay the {2} mana; the choice is entirely theirs. Additionally, if you control multiple effects that trigger on draws, you can choose the order in which they are placed on the stack. Remember that if you have multiple Smothering Tithe effects, each one triggers separately, potentially forcing an opponent to pay {2} multiple times for a single draw or give you multiple Treasures.
When to Deploy Smothering Tithe
This card is most effective when played early in the game or in games with four or more players. Since it triggers on every opponent's draw step, in a standard four-player game, you are guaranteed three Treasure tokens per round if no one pays the tax. It is also a powerful response to decks that rely on heavy card draw, as it forces them to either stop their momentum or give you the resources to outpace them.
Interaction examples
With Smothering Tithe and Anointed Procession on the battlefield, the math changes significantly. When an opponent draws a card and chooses not to pay {2}, Smothering Tithe attempts to create one Treasure token. Anointed Procession's replacement effect doubles this, resulting in you receiving two Treasure tokens instead of one. This effectively doubles your mana production every time an opponent fails to pay the tax.
While both cards tax your opponents, they function independently. If an opponent wants to attack you, they must pay {2} per creature due to Ghostly Prison. If they then draw a card later that turn, Smothering Tithe triggers separately. The opponent must decide if they have enough mana to pay both the cost to attack and the cost to prevent you from getting a Treasure. This combination creates a heavy mana squeeze on your opponents' turns.
If your opponent draws a card and cannot or will not pay {2}, you create a Treasure token. This token is an artifact that you can tap and sacrifice at any time (even on an opponent's turn) to add one mana of any color to your mana pool. This mana can be used to cast spells, activate abilities, or even pay for your own tax effects if needed.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Smothering Tithe
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If an opponent is instructed to draw multiple cards, that player draws all of them before deciding how many times to pay as the multiple triggered abilities from Smothering Tithe resolve.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Smothering Tithe + Underworld Breach + Wheel of Fortune
- 1Cast Wheel of Fortune from your graveyard for its escape cost by paying
and exiling three cards from your graveyard, causing each player to discard their hand and draw seven cards.
- 2Smothering Tithe triggers for each card drawn by your opponents, creating that many Treasure tokens.
- 3Activate three of the Treasure tokens by tapping and sacrificing them, adding
.
- 4Repeat.
Faerie Mastermind + Smothering Tithe + Mirrormade
- 1Activate Faerie Mastermind by paying
, causing each player to draw a card.
- 2Smothering Tithe and Mirrormade trigger for each opponent you have, creating at least four Treasure tokens.
- 3Activate four Treasures by tapping and sacrificing them, adding
.
- 4Repeat.
Faerie Mastermind + Smothering Tithe + Kinnan, Bonder Prodigy
- 1Activate Faerie Mastermind by paying
, causing each player to draw a card.
- 2Smothering Tithe triggers for each opponent you have, creating at least three Treasure tokens.
- 3Activate two Treasures by tapping and sacrificing them, adding
.
- 4Kinnan triggers twice, adding
.
- 5Repeat.
Faerie Mastermind + Smothering Tithe + Copy Enchantment
- 1Activate Faerie Mastermind by paying
, causing each player to draw a card.
- 2Smothering Tithe and Copy Enchantment trigger for each opponent you have, creating at least four Treasure tokens.
- 3Activate four Treasures by tapping and sacrificing them, adding
.
- 4Repeat.
Faerie Mastermind + Smothering Tithe + Clever Impersonator
- 1Activate Faerie Mastermind by paying
, causing each player to draw a card.
- 2Smothering Tithe and Clever Impersonator trigger for each opponent you have, creating at least four Treasure tokens.
- 3Activate four Treasures by tapping and sacrificing them, adding
.
- 4Repeat.
Faerie Mastermind + Smothering Tithe + Training Grounds
- 1Activate Faerie Mastermind by paying
, causing each player to draw a card.
- 2Smothering Tithe triggers for each opponent you have, creating at least three Treasure tokens.
- 3Activate two Treasures by tapping and sacrificing them, adding
.
- 4Repeat.
Smothering Tithe + Underworld Breach + Windfall
- 1Cast Windfall from your graveyard for its escape cost by paying
and exiling three cards from your graveyard, causing each player to discard at least three cards and draw at least three cards.
- 2Smothering Tithe triggers for each card drawn by your opponents, creating that many Treasure tokens.
- 3Activate three of the Treasure tokens by tapping and sacrificing them, adding
.
- 4Repeat.
Stasis + Smothering Tithe
- 1Each time an opponent draws a card, Smothering Tithe triggers.
- 2Opponents will eventually be unable to pay for Smothering Tithe due to Statis causing them to skip their untap steps, causing you to create a Treasure artifact token.
- 3At the beginning of your upkeep, Stasis triggers.
- 4Holding priority, activate a Treasure token by tapping and sacrificing it, adding
.
- 5Resolve the Stasis ability, paying
.
- 6Repeat.
Related cards and tokens
Legal formats
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Smothering Tithe
Anointed Procession
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