Alesha, Who Laughs at Fate is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
How it works : Alesha, Who Laughs at Fate
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the mana cost of a creature card in your graveyard includes
, X is 0 for the purpose of determining its mana value.
No other card is named in this ruling.
- #2· Wizards of the Coast
If another effect causes Alesha's power to be less than the mana value of the target card as its last ability tries to resolve, it won't resolve and none of its effects will happen.
No other card is named in this ruling.
- #3· Wizards of the Coast
Raid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with or which player, planeswalker, or battle those creatures attacked.
No other card is named in this ruling.
- #4· Wizards of the Coast
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn't have to still be on the battlefield. Similarly, the player, planeswalker, or battle it attacked doesn't have to still be in the game or on the battlefield.
No other card is named in this ruling.
- #5· Wizards of the Coast
Some raid abilities trigger at the beginning of your end step. These abilities trigger if you attacked with a creature that turn, even if the permanent with that raid ability wasn't on the battlefield when you attacked.
No other card is named in this ruling.
Legal formats
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