Aura Thief is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Flying When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
How it works : Aura Thief
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Gaining control of an enchantment often isn’t very interesting since it probably won’t change what the enchantment is doing. It only matters if the enchantment does something specifically to “you” or “an opponent” or if the enchantment has an activated ability (which only the controller can use).
No other card is named in this ruling.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Enchanted Evening + Aura Thief
Gain control of all permanentsMass Land Denial
- 1Kill Aura Thief.
- 2Aura Thief triggers, causing you to gain control of all permanents.
03
Legal formats
legacyvintagecommanderoathbreakerduelpremodernpredh
Commentaires
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Meta decks with Aura Thief
No archived Top 8 deck with this card yet.





