Avenging Druid is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
How it works : Avenging Druid
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The ability does not work if all damage is prevented.
No other card is named in this ruling.
- #2· Wizards of the Coast
Putting a land onto the battlefield does not count as playing a land.
No other card is named in this ruling.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Avenging Druid + Retreat to Coralhelm + Viridian Longbow
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
#2
Avenging Druid + Retreat to Coralhelm + Psionic Gift
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
#3
Avenging Druid + Retreat to Coralhelm + Hermetic Study
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
#4
Avenging Druid + Retreat to Coralhelm + Burning Anger
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
#5
Avenging Druid + Retreat to Coralhelm + Hypervolt Grasp
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
#6
Avenging Druid + Retreat to Coralhelm + Wolfhunter's Quiver
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
#7
Avenging Druid + Retreat to Coralhelm + Fire Whip
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
#8
Avenging Druid + Retreat to Coralhelm + Power of Fire
Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
- 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
- 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
- 4Repeat until no lands remain in your library and/or your library is empty.
03
Legal formats
legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Avenging Druid
No archived Top 8 deck with this card yet.













