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Rules guide · Creature

Avenging DruidHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Exodus· June 15, 1998
Carte Magic Avenging Druid

Avenging Druid is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

How it works : Avenging Druid

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The ability does not work if all damage is prevented.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Putting a land onto the battlefield does not count as playing a land.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Avenging Druid
+Retreat to Coralhelm
+Viridian Longbow
#1

Avenging Druid + Retreat to Coralhelm + Viridian Longbow

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
Avenging Druid
+Retreat to Coralhelm
+Psionic Gift
#2

Avenging Druid + Retreat to Coralhelm + Psionic Gift

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
Avenging Druid
+Retreat to Coralhelm
+Hermetic Study
#3

Avenging Druid + Retreat to Coralhelm + Hermetic Study

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
Avenging Druid
+Retreat to Coralhelm
+Burning Anger
#4

Avenging Druid + Retreat to Coralhelm + Burning Anger

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
Avenging Druid
+Retreat to Coralhelm
+Hypervolt Grasp
#5

Avenging Druid + Retreat to Coralhelm + Hypervolt Grasp

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
Avenging Druid
+Retreat to Coralhelm
+Wolfhunter's Quiver
#6

Avenging Druid + Retreat to Coralhelm + Wolfhunter's Quiver

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
Avenging Druid
+Retreat to Coralhelm
+Fire Whip
#7

Avenging Druid + Retreat to Coralhelm + Fire Whip

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
Avenging Druid
+Retreat to Coralhelm
+Power of Fire
#8

Avenging Druid + Retreat to Coralhelm + Power of Fire

Near-infinite damageInfinite self-millNear-infinite landfall triggersPut all lands from your library onto the battlefield
  1. 1Activate Avenging Druid by tapping it, dealing 1 damage to an opponent.
  2. 2Avenging Druid triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Avenging Druid.
  4. 4Repeat until no lands remain in your library and/or your library is empty.
03

Legal formats

legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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