Beacon of Tomorrows is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
How it works : Beacon of Tomorrows
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a Beacon is countered or doesn’t resolve, it’s put into its owner’s graveyard, not shuffled into the library.
No other card is named in this ruling.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Beacon of Tomorrows + Isochron Scepter + Mystical Tutor
Infinite turnsSkip your draw stepsLock
- 1Cast Beacon of Tomorrow by paying
, granting you an extra turn after this one and shuffling it into your library.
- 2Activate Isochron Scepter by paying
and tapping it, casting Mystical Tutor, putting Beacon of Tomorrows on top of your library.
- 3Move to your next turn.
- 4Draw Beacon of Tomorrows from the top of your library.
- 5Repeat.
#2
Varragoth, Bloodsky Sire + Beacon of Tomorrows
Infinite turnsSkip your draw stepsLock
- 1Cast Beacon of Tomorrows by paying
, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library.
- 2Declare Varragoth as an attacker.
- 3Activate Varragoth's boast ability by paying
, searching your library for Beacon of Tomorrows and putting it on top of your library.
- 4Move to your extra turn, drawing Beacon of Tomorrows during your draw step.
- 5Repeat.
#3
Panoptic Mirror + Beacon of Tomorrows
Infinite turnsLock
- 1At the beginning of your upkeep, Panoptic Mirror triggers, casting a copy of Beacon of Tomorrows without paying its mana cost.
- 2Resolve Beacon of Tomorrows, causing you to take an extra turn after this one.
- 3Repeat each turn.
#4
Archmage Ascension + Beacon of Tomorrows
Infinite turnsLock
- 1During your draw step, Archmage Ascension allows you to search your library for Beacon of Tomorrows, reveal it and put it into your hand.
- 2Cast Beacon of Tomorrows by paying
, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library.
- 3Repeat each turn.
#5
Proteus Staff + Beacon of Tomorrows
Infinite turnsLock
- 1Cast Beacon of Tomorrows, shuffling it into your library.
- 2Activate Proteus Staff targeting the nontoken creature you control, putting it on the bottom of your library and revealing cards until you reveal the nontoken creature and putting Beacon of Tomorrows on top of your library.
- 3Pass the turn.
- 4Draw a card.
- 5Repeat.
#6
Taigam, Master Opportunist + Clockspinning + Beacon of Tomorrows
Infinite turnsLock
- 1Cast Beacon of Tomorrows by paying its mana cost.
- 2Taigam triggers, copying Beacon of Tomorrows and exiling the original Beacon of Tomorrows with four time counters on it.
- 3Resolve the Beacon of Tomorrows copy, causing you to take an extra turn after this one.
- 4Cast Clockspinning with buyback by paying
, removing a time counter from Beacon of Tomorrows and returning Clockspinning to your hand.
- 5Repeat step 4 one additional time.
- 6Move to your next turn. At the beginning of your upkeep, Beacon of Tomorrows's suspend ability triggers, removing a time counter from it.
- 7Cast Clockspinning with buyback by paying
, removing a time counter from Beacon of Tomorrows and returning Clockspinning to your hand.
- 8Beacon of Tomorrows's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
#7
The Tenth Doctor + Taigam, Master Opportunist + Beacon of Tomorrows
Infinite turnsLock
- 1Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- 2Cast Beacon of Tomorrows by paying its mana cost.
- 3Taigam triggers, copying Beacon of Tomorrows and then exiling it with four time counters on it and giving it suspend.
- 4Resolve the copy of Beacon of Tomorrows, causing you to take an extra turn after this one.
- 5Move to your next turn. At the beginning of that turn's upkeep, Beacon of Tomorrows and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- 6Activate The Tenth Doctor by paying
, removing three time counters from Beacon of Tomorrows and the self-suspending card, triggering their suspend abilities.
- 7Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- 8Resolve the Beacon of Tomorrows's suspend trigger, causing you to cast it from exile without paying its mana cost.
#8
Leveler + Beacon of Tomorrows
Exile your libraryInfinite turnsSkip your draw stepsLock
- 1Cast Leveler by paying
.
- 2When Leveler enters the battlefield, it triggers, exiling your library.
- 3Cast Beacon of Tomorrows by paying
, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library.
- 4Move to your next turn, drawing Beacon of Tomorrows during your draw step.
- 5Repeat from step 3.
03
Legal formats
modernlegacyvintagepennycommanderoathbreakerduelpredh
Commentaires
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Meta decks with Beacon of Tomorrows
No archived Top 8 deck with this card yet.














