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Bloodthirsty AerialistHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Foundations Jumpstart· November 15, 2024
Carte Magic Bloodthirsty Aerialist

Bloodthirsty Aerialist is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying Whenever you gain life, put a +1/+1 counter on this creature.

Complete guide

Bloodthirsty Aerialist is a potent airborne threat that grows stronger every time you heal. This Vampire Rogue rewards decks focused on life gain by turning every flicker of recovery into a permanent boost to its power and toughness.

One Event, One Counter

The most important rule to remember is that Bloodthirsty Aerialist cares about the number of life-gaining events, not the total amount of life gained. Whether an effect grants you 1 life or 100 life, if it happens as a single occurrence, you only place one +1/+1 counter on the Aerialist. This includes 'for each' effects, such as gaining life for each creature you control; even if the number is high, it counts as one single event.

Triggering the Growth

When a life-gaining event occurs, the ability triggers and goes on the stack. If multiple creatures with lifelink deal combat damage at the same time, each creature's damage counts as a separate event, leading to multiple triggers. However, if a single creature with lifelink deals damage to multiple blockers via trample or multiple defenders, that is still just one event for that specific creature.

Timing and Lethal Damage

Counters are not added instantly. Because the ability uses the stack, the Aerialist can be destroyed in response to the trigger. Crucially, if the Aerialist takes lethal damage at the exact same time you gain life (for example, during the combat damage step), it will be destroyed by state-based actions before the counter-placing ability can resolve to save it.

When to Play Bloodthirsty Aerialist

Bloodthirsty Aerialist belongs in aggressive black decks or Orzhov 'lifegain' archetypes. Because it has Flying, it serves as an excellent finisher that scales as the game progresses. It is best played when you already have established permanents that can trigger life gain immediately, ensuring it grows out of range of cheap damage-based removal spells.

Interaction examples

Doubling the Hunger

If you have Roaming Throne on the battlefield with 'Vampire' chosen as the creature type, the Aerialist becomes even more dangerous. When you gain life, the Aerialist's triggered ability will fire. Roaming Throne detects that a triggered ability of a Vampire you control has triggered, causing it to trigger an additional time. You will resolve two separate instances of the ability, placing two +1/+1 counters on Bloodthirsty Aerialist for every single life-gain event.

Solemn Interactions

Playing Bloodthirsty Aerialist alongside Solemn Simulacrum demonstrates where the card does NOT interact. When Solemn Simulacrum enters the battlefield, you search for a land; when it dies, you draw a card. Neither of these actions constitutes gaining life. Therefore, unless you have another effect or a way to give Solemn Simulacrum lifelink, the Aerialist will not receive any +1/+1 counters from these actions.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Bloodthirsty Aerialist

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The ability of Bloodthirsty Aerialist triggers just once for each life-gaining event, whether it's 1 life from Impassioned Orator or 4 life from Dawning Angel. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the ability of Bloodthirsty Aerialist triggers only once.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If Bloodthirsty Aerialist is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Bloodthirsty Aerialist's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

    No other card is named in this ruling.

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Popular combos

Real combos played by the community, sorted by popularity.

All Will Be One
+Exquisite Blood
+Bloodthirsty Aerialist
#1

All Will Be One + Exquisite Blood + Bloodthirsty Aerialist

Infinite +1/+1 counters on a creatureInfinite lifegainInfinite lifegain triggersInfinite lifeloss
  1. 1Gain life.
  2. 2Bloodthirsty Aerialist triggers, putting a +1/+1 counter on it
  3. 3All Will Be One triggers, dealing 1 damage to an opponent.
  4. 4Exquisite Blood triggers, causing you to gain 1 life.
  5. 5Repeat from step 2.
All Will Be One
+Bloodthirsty Aerialist
+Bloodthirsty Conqueror
#2

All Will Be One + Bloodthirsty Aerialist + Bloodthirsty Conqueror

Infinite +1/+1 counters on a creatureInfinite lifegainInfinite lifegain triggersInfinite lifeloss
  1. 1Gain life.
  2. 2Bloodthirsty Aerialist triggers, putting a +1/+1 counter on it
  3. 3All Will Be One triggers, dealing 1 damage to an opponent.
  4. 4Bloodthirsty Conqueror triggers, causing you to gain 1 life.
  5. 5Repeat from step 2.
Agatha's Soul Cauldron
+Walking Ballista
+Bloodthirsty Aerialist
#3

Agatha's Soul Cauldron + Walking Ballista + Bloodthirsty Aerialist

Infinite damageInfinite lifegain triggersInfinite lifegain
  1. 1Activate Bloodthirsty Aerialist by using Walking Ballista's ability by removing a +1/+1 counter from it, dealing 1 damage to any target and causing you to gain 1 life due to its lifelink.
  2. 2Bloodthirsty Aerialist triggers, putting a +1/+1 counter on it.
  3. 3Repeat.
Agatha's Soul Cauldron
+Spike Feeder
+Bloodthirsty Aerialist
#4

Agatha's Soul Cauldron + Spike Feeder + Bloodthirsty Aerialist

Infinite lifegainInfinite lifegain triggers
  1. 1Activate Bloodthirsty Aerialist using Spike Feeder's second ability by removing a +1/+1 counter from it, causing you to gain 2 life.
  2. 2Bloodthirsty Aerialist triggers, putting a +1/+1 counter on it.
  3. 3Repeat.
Agatha's Soul Cauldron
+Triskelion
+Bloodthirsty Aerialist
#5

Agatha's Soul Cauldron + Triskelion + Bloodthirsty Aerialist

Infinite damageInfinite lifegain triggersInfinite lifegain
  1. 1Activate Bloodthirsty Aerialist by using Triskelion's ability by removing a +1/+1 counter from it, dealing 1 damage to any target and causing you to gain 1 life due to its lifelink.
  2. 2Bloodthirsty Aerialist triggers, putting a +1/+1 counter on it.
  3. 3Repeat.
Agatha's Soul Cauldron
+Bloodthirsty Aerialist
+Deathbringer Thoctar
#6

Agatha's Soul Cauldron + Bloodthirsty Aerialist + Deathbringer Thoctar

Infinite damageInfinite lifegain triggersInfinite lifegain
  1. 1Activate Bloodthirsty Aerialist by using Deathbringer Thoctar's ability by removing a +1/+1 counter from it, dealing 1 damage to any target and causing you to gain 1 life due to its lifelink.
  2. 2Bloodthirsty Aerialist triggers, putting a +1/+1 counter on it.
  3. 3Repeat.
Shalai and Hallar
+Bloodthirsty Aerialist
#7

Shalai and Hallar + Bloodthirsty Aerialist

Infinite +1/+1 counters on a creatureInfinite damageInfinite lifegainInfinite lifegain triggers
  1. 1Give Shalai and Hallar lifelink, if needed.
  2. 2Gain life.
  3. 3Bloodthirsty Aerialist triggers, putting a +1/+1 counter on it.
  4. 4Shalai and Hallar triggers, dealing damage to an opponent and causing you to gain life.
  5. 5Repeat from step 3.
All Will Be One
+Zur, Eternal Schemer
+Bloodthirsty Aerialist
#8

All Will Be One + Zur, Eternal Schemer + Bloodthirsty Aerialist

Infinite +1/+1 counters on a creatureInfinite damageInfinite lifegainInfinite lifegain triggers
  1. 1Activate Zur by paying {1}{W}, causing All Will Be One to become an enchantment creature.
  2. 2Place a counter on a permanent or player.
  3. 3All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain 1 life.
  4. 4Bloodthirsty Aerialist triggers, putting a +1/+1 counter on itself.
  5. 5Repeat from step 3.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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