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Rules guide · Legendary Artifact

Bolas's CitadelHow it works & interactions with other cards

By the ManaCount desk· 5 min read· War of the Spark· May 3, 2019
Carte Magic Bolas's Citadel

Bolas's Citadel is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Complete guide

Bolas's Citadel is a powerhouse legendary artifact that turns your library into an extension of your hand. By sacrificing your life force instead of spending mana, you can tear through your deck to find victory at any cost. This guide will help you navigate the intricacies of casting spells from the top of your library.

Unlocking the Library

Bolas's Citadel provides constant information by allowing you to look at the top card of your library at any time, even without priority. This is a special action that doesn't use the stack. While it's on the battlefield, you can play land cards (if you have land plays available) and cast spells directly from the top of your deck. When casting a spell this way, you pay life equal to the card's mana value instead of paying its mana cost. Note that if you are in the middle of casting a spell or activating an ability and the top card changes, you cannot look at the new top card until that process is fully complete.

Timing and Costs

You must still obey all normal timing rules; for example, you can only cast a sorcery or creature from the top of your library during your main phase when the stack is empty. If a spell has {X} in its mana cost, you must choose 0 for X, as you are casting it without paying its mana cost. While you cannot use other alternative costs, you can—and must—pay any additional costs required by the spell. Finally, the Citadel features a devastating activated ability: you can tap it and sacrifice ten nonland permanents to make each opponent lose 10 life. Bolas's Citadel can even be one of the permanents you sacrifice to its own ability!

Common Pitfalls

A common mistake is trying to look at the next card in the library before finishing the current spell's payment. You must wait until the spell is fully cast before seeing what's next. Another error involves land plays; Bolas's Citadel does not grant extra land plays, so if you've already played your land for the turn, you cannot play a land from the top. Additionally, if the top card is a card you cannot cast or play (like a second land), you are 'stuck' until you can draw that card or shuffle your library.

Interaction examples

Chaining Spells with Card Draw

If you have Vanquisher's Banner on the battlefield and cast a creature of the chosen type from the top of your library using Bolas's Citadel, the Banner's triggered ability goes on the stack. When it resolves, you draw a card. This is a great way to clear a land or an unwanted card from the top of your deck so you can continue casting spells with the Citadel.

Sacrificing for the Win

Imagine you have Gilded Lotus and nine other nonland permanents (including Bolas's Citadel itself). You can activate the Citadel's ability by tapping it and sacrificing all ten permanents. Even though Gilded Lotus is a mana rock and Bolas's Citadel is your engine, sacrificing them to deal the final 10 damage to each opponent is a legal and often game-ending move.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Bolas's Citadel

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Bolas's Citadel lets you look at the top card of your library whenever you want (with one restriction—see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast the top card of your library, you can't look at the next one until you're done paying for that spell.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You must follow the normal timing permissions and restrictions of the cards you play from your library.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You can play a land card from the top of your library only if you have available land plays remaining.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If you cast a spell for another cost "rather than pay its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Spark Harvest, those must be paid to cast the card.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    Bolas's Citadel may be one of the permanents you sacrifice to activate its last ability.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    In a Two-Headed Giant game, the last ability of Bolas's Citadel causes the opposing team to lose 20 life.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Sensei's Divining Top
+Aetherflux Reservoir
+Bolas's Citadel
#1

Sensei's Divining Top + Aetherflux Reservoir + Bolas's Citadel

Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegain
  1. 1Activate Sensei's Divining Top by tapping it, drawing a card and then putting Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top from the top of your library by paying 1 life.
  3. 3Aetherflux Reservoir triggers, gaining you 1 life for each spell you have cast this turn.
  4. 4Repeat until your life total is 52 or greater.
  5. 5Activate Aetherflux Reservoir by paying 50 life, dealing 50 damage to any target.
  6. 6Repeat.
Sensei's Divining Top
+Bolas's Citadel
+Sheoldred, the Apocalypse
#2

Sensei's Divining Top + Bolas's Citadel + Sheoldred, the Apocalypse

Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
  1. 1Activate Sense's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library from the battlefield.
  2. 2Sheoldred triggers, causing you to gain 2 life
  3. 3Cast Sensei's Divining Top from the top of your library by paying 1 life.
  4. 4Repeat.
Sensei's Divining Top
+Queza, Augur of Agonies
+Bolas's Citadel
#3

Sensei's Divining Top + Queza, Augur of Agonies + Bolas's Citadel

Infinite card drawInfinite draw triggersNear-infinite lifegain triggersNear-infinite lifeloss
  1. 1Activate Sense's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library from the battlefield.
  2. 2Queza triggers, causing you to gain 1 life and target opponent to lose 1 life.
  3. 3Cast Sensei's Divining Top from the top of your library by paying 1 life.
  4. 4Repeat.
Mortuary
+Gray Merchant of Asphodel
+Viscera Seer
+Bolas's Citadel
#4

Mortuary + Gray Merchant of Asphodel + Viscera Seer + Bolas's Citadel

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Gray Merchant either from your hand by paying {3}{B}{B} or from the top of your library by paying 5 life.
  2. 2When Gray Merchant enters, it triggers, causing each opponent to lose life equal to your devotion to black and causing you to gain life equal to the life lost this way.
  3. 3Activate Viscera Seer by sacrificing Gray Merchant.
  4. 4When Gray Merchant dies, Mortuary triggers, putting Gray Merchant from your graveyard onto the top of your library.
  5. 5Resolve the Viscera Seer ability.
  6. 6Repeat.
Sensei's Divining Top
+Bolas's Citadel
+Haliya, Guided by Light
#5

Sensei's Divining Top + Bolas's Citadel + Haliya, Guided by Light

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawNear-infinite lifegain triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
  2. 2Cast Sensei's Divining Top from the top of your library by paying 1 life.
  3. 3When Sensei's Divining Top enters the battlefield, Haliya triggers, causing you to gain 1 life.
  4. 4Repeat.
Mortuary
+Viscera Seer
+Aetherflux Reservoir
+Bolas's Citadel
#6

Mortuary + Viscera Seer + Aetherflux Reservoir + Bolas's Citadel

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Viscera Seer by sacrificing it.
  2. 2When Viscera Seer dies, Mortuary triggers, putting Viscera Seer from your graveyard onto the top of your library.
  3. 3Resolve the Viscera Seer ability.
  4. 4Cast Viscera Seer from the top of your library by paying 1 life.
  5. 5Aetherflux Reservoir triggers, causing you to gain 1 life for each spell you've cast this turn.
  6. 6Repeat.
Mortuary
+Bolas's Citadel
+Death Cultist
#7

Mortuary + Bolas's Citadel + Death Cultist

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Death Cultist by sacrificing it.
  2. 2When Death Cultist dies, Mortuary triggers, putting Death Cultist from your graveyard onto the top of your library.
  3. 3Resolve the Death Cultist ability, causing an opponent to lose 1 life and you to gain 1 life.
  4. 4Cast Death Cultist from the top of your library by paying 1 life.
  5. 5Repeat.
Mortuary
+Gray Merchant of Asphodel
+Umbral Collar Zealot
+Bolas's Citadel
#8

Mortuary + Gray Merchant of Asphodel + Umbral Collar Zealot + Bolas's Citadel

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Gray Merchant either from your hand by paying {3}{B}{B} or from the top of your library by paying 5 life.
  2. 2When Gray Merchant enters, it triggers, causing each opponent to lose life equal to your devotion to black and causing you to gain life equal to the life lost this way.
  3. 3Activate Umbral Collar Zealot by sacrificing Gray Merchant.
  4. 4When Gray Merchant dies, Mortuary triggers, putting Gray Merchant from your graveyard onto the top of your library.
  5. 5Resolve the Umbral Collar Zealot ability.
  6. 6Repeat.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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