Boundary Lands Ranger is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
How it works : Boundary Lands Ranger
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
At the beginning of combat on your turn, Boundary Lands Ranger's ability will check to see if you control a creature with power 4 or greater. If you don't, the ability won't trigger at all. If the ability does trigger, it will check again as it tries to resolve. If you no longer control a creature with power 4 or greater (usually because your applicable creature is no longer on the battlefield), the ability won't do anything.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
The Locust God + Boundary Lands Ranger + Breath of Fury
- 1At the beginning of your combat phase, Boundary Lands Ranger triggers, causing you to rummage.
- 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- 3Deal combat damage using the creature that has Breath of Fury attached.
- 4Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Insect token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- 5Repeat.
Legal formats
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Meta decks with Boundary Lands Ranger
No archived Top 8 deck with this card yet.






