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Brackwater ElementalHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Duel Decks: Ajani vs. Nicol Bolas· September 2, 2011
Carte Magic Brackwater Elemental

Brackwater Elemental is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

When this creature attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Complete guide

Brackwater Elemental is a volatile force of nature that offers high power for a low cost, but it cannot sustain itself on the battlefield for long. Whether you cast it from your hand or return it using its Unearth ability, its presence is a fleeting tide that demands careful timing to maximize impact.

A Self-Destructive Strike

The primary mechanic of Brackwater Elemental is a delayed trigger that occurs whenever it is declared as an attacker or a blocker. Once it participates in combat in either capacity, a mark is placed on it, and it must be sacrificed at the beginning of the next end step. This makes it a one-time use combatant under normal circumstances, forcing you to choose your battles wisely.

Understanding Unearth

Unearth is a keyword ability that allows you to bring the Elemental back from your graveyard for one final charge. When you activate Unearth as a sorcery, the creature returns with haste. However, Unearth comes with a specific replacement effect: if it would leave the battlefield for any reason, it is exiled instead of going anywhere else. Additionally, it will be exiled at the beginning of the next end step regardless of whether it attacked.

Navigating the End Step

A common point of confusion is how the sacrifice trigger interacts with the Unearth exile trigger. If you Unearth the Elemental and then attack, two triggers will be scheduled for the next end step: the 'sacrifice it' trigger from its combat ability and the 'exile it' trigger from Unearth. Since Unearth's replacement effect ensures the card is exiled if it leaves the battlefield, the Elemental will end up in the exile zone regardless of which trigger resolves first.

Interaction examples

Doubling the Inevitable

If you control Roaming Throne with 'Elemental' chosen as the type and you attack with Brackwater Elemental, its ability triggers twice. This creates two separate delayed triggers to sacrifice the creature at the beginning of the next end step. While both will go on the stack, the first one to resolve will cause you to sacrifice the Elemental, leaving the second trigger with nothing to do when it resolves.

The Price of Combat

If you block an opponent's Solemn Simulacrum with Brackwater Elemental, the combat ability triggers. Even if Brackwater Elemental survives the combat damage, it must be sacrificed at the beginning of the next end step. If the Elemental was Unearthed, it will be exiled instead of put into the graveyard, preventing any 'death' triggers from occurring, unlike the Solemn Simulacrum which would allow its owner to draw a card when it dies.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Brackwater Elemental

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredhtlr
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