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Buzzard-Wasp ColonyHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Avatar: The Last Airbender· November 21, 2025
Carte Magic Buzzard-Wasp Colony

Buzzard-Wasp Colony is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card. Whenever another creature you control dies, if it had counters on it, put its counters on this creature.

How it works : Buzzard-Wasp Colony

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Buzzard-Wasp Colony's last ability doesn't cause you to move counters from the creature that died onto it. Rather, you put the same number of each kind of counter the creature had when it died onto Buzzard-Wasp Colony.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Buzzard-Wasp Colony's last ability puts all counters that were on the creature that died onto Buzzard-Wasp Colony, not just its +1/+1 counters.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If enough -1/-1 counters are put on a creature you control at the same time to make its toughness 0 or less, Buzzard-Wasp Colony's last ability will see all of the +1/+1 counters it had when it died as well as the -1/-1 counters it had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto Buzzard-Wasp Colony.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You may end up putting the appropriate counters on more than one permanent. For example, if you control two Buzzard-Wasp Colonies when a creature dies, you'll put the appropriate number of each kind of counter onto both of them.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If another creature you control has -1/-1 counters on it when it dies, Buzzard-Wasp Colony's ability will include those as well. This may result in Buzzard-Wasp Colony dying.

    No other card is named in this ruling.

02

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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