Cathar's Call is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Complete guide
Cathar's Call is a white Aura that provides both utility and board presence to the creature it blesses. By granting vigilance and a recurring source of tokens, it turns any creature into a tireless leader of a growing army.
Aura and Vigilance
When you cast Cathar's Call, you must choose a creature on the battlefield to enchant. Once attached, that creature gains vigilance, allowing it to attack without tapping. This means it remains available to block during your opponents' turns, maximizing your defensive capabilities.
Generating Reinforcements
The second ability granted to the creature is a triggered ability that occurs at the beginning of your end step. It is important to note that the controller of the enchanted creature is the one who creates the 1/1 white Human token. If you enchant a creature you control, you get the token; if you enchant an opponent's creature, they get the token.
Timing and Control
The ability checks for the presence of the Aura at the beginning of the end step. If Cathar's Call is removed before the end step begins, the creature no longer has the ability and no token will be created. If the creature itself leaves the battlefield, the Aura is put into the graveyard as a state-based action, and the trigger will not occur.
Interaction examples
If you have Ghostly Prison on the battlefield and enchant your creature with Cathar's Call, you create a difficult situation for your opponent. Your creature can attack thanks to vigilance and still be ready to block, while your opponent must pay mana to even attempt an attack against you.
At the beginning of your end step, the enchanted creature triggers. You place a 1/1 white Human token onto the battlefield. This happens every one of your turns as long as the creature remains enchanted and on the battlefield, steadily increasing your creature count.
While Smothering Tithe taxes your opponent's resources to give you mana, Cathar's Call provides the physical presence on the board. Together, they allow you to build an economy and an army simultaneously, forcing the opponent to choose which permanent is the bigger threat to their game plan.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Cathar's Call
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The controller of the enchanted creature creates the Human token, even if they aren't the controller of Cathar's Call.
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Meta decks with Cathar's Call
No archived Top 8 deck with this card yet.



Ghostly Prison
Human
Smothering Tithe