Charging Cinderhorn is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on this creature. Then this creature deals damage equal to the number of fury counters on it to that player.
How it works : Charging Cinderhorn
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Charging Cinderhorn’s triggered ability doesn’t trigger at all if a creature attacked this turn. It won’t get a fury counter or deal damage.
No other card is named in this ruling.
- #2· Wizards of the Coast
Charging Cinderhorn’s triggered ability triggers at the beginning of each player’s end step if no creatures attacked, including yours, and even if it wasn’t on the battlefield during combat.
No other card is named in this ruling.
- #3· Wizards of the Coast
If Charging Cinderhorn leaves the battlefield in response to its triggered ability, it won’t get a new fury counter, but it will deal damage equal to the number of fury counters it had before leaving the battlefield.
No other card is named in this ruling.
- #4· Wizards of the Coast
If a player loses the game during that player’s own turn, the turn continues to completion. If no creatures attacked, Charging Cinderhorn will get a fury counter even though it won’t deal damage to any player.
No other card is named in this ruling.
Legal formats
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Meta decks with Charging Cinderhorn
No archived Top 8 deck with this card yet.




