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Colossal Clone MasterHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Star Trek Commander· November 13, 2026
Carte Magic Colossal Clone Master

Colossal Clone Master is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Strange new worlds — You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary and it has "This creature's power and toughness are each equal to the number of differently named lands you control."

How it works : Colossal Clone Master

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Krark, the Thumbless
+Colossal Clone Master
#1

Krark, the Thumbless + Colossal Clone Master

Infinite copies of creatures you controlInfinite copies of instant or sorcery spells you castInfinite magecraft triggersInfinite storm count
  1. 1Cast the instant or sorcery that creates a copy of a creature by paying its mana cost, targeting Colossal Clone Master.
  2. 2When you cast that spell, Krark and any additional copies of Krark trigger.
  3. 3Resolve all Krark triggers, copying that spell for each flip you won, and returning the original to your hand as long as you lost at least one flip.
  4. 4Resolve each copy of that spell, creating a token copy of Krark each time.
  5. 5If that spell is back in your hand and you need additional mana, cast the Mana Ritual by paying its costs, then repeat from step 2.
  6. 6If that spell is back in your hand and you have enough mana, instead repeat from step 1.
  7. 7If you won every flip, instead resolve the card itself, creating one more Krark token and putting the card into your graveyard.
  8. 8If you manage to pass a critical threshold of Krark copies before the copying spell ends up in your graveyard, this combo is overwhelmingly likely to be an infinite loop from that point on. See the widget below for failure chances.
Krark, the Thumbless
+Storm-Kiln Artist
+Colossal Clone Master
#2

Krark, the Thumbless + Storm-Kiln Artist + Colossal Clone Master

Infinite artifact ETBInfinite artifact LTBInfinite copies of creatures you controlInfinite copies of instant or sorcery spells you cast
  1. 1Cast the instant or sorcery that creates a copy of a creature by paying its mana cost, targeting Colossal Clone Master.
  2. 2When you cast that spell, Krark, any additional copies of Krark, and Storm-Kiln Artist trigger.
  3. 3Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
  4. 4Resolve all Krark triggers, copying that spell for each flip you won, and returning the original to your hand as long as you lost at least one flip.
  5. 5Each time you copy a spell, Storm-Kiln Artist triggers, creating a Treasure token.
  6. 6Resolve each copy of that spell, creating a token copy of Krark each time.
  7. 7Activate all your Treasure tokens by tapping and sacrificing them, adding one mana of any color for each one.
  8. 8If that spell is back in your hand, repeat from step 1.
Krark, the Thumbless
+Earthcraft
+Colossal Clone Master
#3

Krark, the Thumbless + Earthcraft + Colossal Clone Master

Infinite colored manaInfinite copies of creatures you controlInfinite copies of instant or sorcery spells you castInfinite magecraft triggers
  1. 1Activate Earthcraft by tapping an untapped creature you control, untapping a basic land.
  2. 2Activate that basic land by tapping it, adding one mana.
  3. 3Repeat until there are no more available creatures to tap.
  4. 4Cast the instant or sorcery that creates a copy of a creature by paying its mana cost, targeting Colossal Clone Master.
  5. 5When you cast that spell, Krark and any additional copies of Krark trigger.
  6. 6Resolve all Krark triggers, copying that spell for each flip you won, and returning the original to your hand as long as you lost at least one flip.
  7. 7Resolve each copy of that spell, creating a token copy of Krark each time.
  8. 8If that spell is back in your hand, repeat from step 1.
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