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Rules guide · Sorcery

Commune with EvilHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Duskmourn: House of Horror· September 27, 2024
Carte Magic Commune with Evil

Commune with Evil is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.

Complete guide

Commune with Evil is a versatile black sorcery that provides both card selection and a necessary life buffer. It allows you to dig into your library for answers while fueling your graveyard for future recursion strategies.

How the Selection Works

When you cast Commune with Evil, you look at the top four cards of your library. You must choose exactly one of those cards to put into your hand; you cannot choose to leave them all or take more than one. The remaining three cards are moved directly to your graveyard, which can be a significant advantage if you are playing a deck that utilizes the graveyard as a resource.

The Resolution Process

The spell resolves in the order written on the card. First, you perform the library search and card placement. After the cards have been moved to your hand and graveyard, you gain 3 life. This life gain happens as part of the spell's resolution, meaning it occurs before any player receives priority to cast spells or activate abilities again.

Strategic Timing

As a sorcery, you can only cast this during your main phase when the stack is empty. It is best used when you need to find a specific answer or when you need to recover life lost from other black spells. Because it puts cards into the graveyard, it is also an effective way to set up reanimation targets or satisfy delirium requirements.

Interaction examples

Finding the Perfect Answer

If you have both cards in hand, you might cast Commune with Evil first to see if your top four cards contain the answer you need. If you find it, you save Demonic Tutor for a later turn. If you don't find it, the three cards sent to the graveyard thin your deck, slightly increasing the quality of your future draws after you use Demonic Tutor to search for a specific card.

Mitigating Life Loss

Suppose you cast Toxic Deluge and pay 3 life to clear the board of small creatures. By following up with Commune with Evil, you look for your next threat and gain 3 life, effectively nullifying the life cost paid for the board wipe while replenishing your hand.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Commune with Evil

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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