Control Win Condition is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
This spell can't be countered. Shroud Control Win Condition's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.)
How it works : Control Win Condition
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Shroud is a keyword that means “This permanent can’t be the target of spells or abilities.” It includes spells and abilities you control.
No other card is named in this ruling.
- #2· Wizards of the Coast
The ability that defines Control Win Condition’s power and toughness works in all zones, not just the battlefield.
No other card is named in this ruling.
- #3· Wizards of the Coast
During your turn, Control Win Condition counts the turn in progress to determine its power and toughness.
No other card is named in this ruling.
- #4· Wizards of the Coast
We can neither confirm nor deny which Mark wouldn’t keep track of his turns every single time he drafted this card. Every. Single. Time. There are like twenty Marks in the studio so it’s no use guessing. But he knows who he is.
No other card is named in this ruling.
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Meta decks with Control Win Condition
No archived Top 8 deck with this card yet.




