Crack in Time is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this enchantment enters and at the beginning of your first main phase, exile target creature an opponent controls until this enchantment leaves the battlefield.
How it works : Crack in Time
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Crack in Time leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.
No other card is named in this ruling.
02
Legal formats
legacyvintagecommanderoathbreakerduel
Commentaires
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Meta decks with Crack in Time
No archived Top 8 deck with this card yet.




