Crested Sunmare is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
How it works : Crested Sunmare
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If another Horse you control has been dealt lethal damage, and later in the turn Crested Sunmare leaves the battlefield, that Horse will be destroyed.
Card named in this ruling
- #2· Wizards of the Coast
Crested Sunmare’s triggered ability won’t trigger unless you’ve gained life in the turn before the end step began. It can’t be satisfied by another triggered ability causing you to gain life during that end step.
No other card is named in this ruling.
- #3· Wizards of the Coast
Crested Sunmare’s triggered ability cares only whether you gained life in the turn, even if Crested Sunmare wasn’t on the battlefield when that happened. It doesn’t care how much you gained, whether you also lost life, or even whether you lost more life than you gained.
No other card is named in this ruling.
Related cards and tokens
Legal formats
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Meta decks with Crested Sunmare
No archived Top 8 deck with this card yet.





