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Deathcap CultivatorHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Duskmourn: House of Horror Commander· September 27, 2024
Carte Magic Deathcap Cultivator

Deathcap Cultivator is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Add {B} or {G}. Delirium — This creature has deathtouch as long as there are four or more card types among cards in your graveyard.

Complete guide

Deathcap Cultivator is a versatile mana creature that doubles as a deadly blocker in the late game. It helps accelerate your mana production early on and gains a lethal edge once your graveyard is sufficiently filled. Understanding how its Delirium ability functions is key to mastering this Human Druid.

What It Does

At its base, Deathcap Cultivator is a mana producer that can tap to add either Black or Green mana to your mana pool. However, it also features the Delirium keyword. As long as you have four or more card types among cards in your graveyard, Deathcap Cultivator gains the deathtouch ability, allowing any amount of damage it deals to a creature to be lethal.

Counting Card Types

To activate Delirium, you must check the card types in your graveyard. The eligible types are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. You count the number of types, not the number of individual cards. For example, a single artifact creature counts as two types. Remember that supertypes like Legendary or subtypes like Human do not count toward this total.

Timing and State

Delirium is a continuous effect that applies as soon as the condition is met. However, for deathtouch to apply to combat damage, the condition must be met at the moment damage is dealt. If a creature you control dies at the same time damage is dealt, that new card in the graveyard won't retroactively give Deathcap Cultivator deathtouch for that specific damage event.

Common Mistakes

A frequent error is counting tokens or copies of spells that temporarily enter the graveyard; these are not cards and do not count toward Delirium. Additionally, when using double-faced cards, only the card types on the front face are considered while the card is in the graveyard.

Interaction examples

Early Mana Acceleration

On turn one, you play Llanowar Elves. On turn two, you use the mana from the Elves and a land to cast Deathcap Cultivator. By turn three, you have access to four mana, demonstrating how these creatures work together to ramp your resources quickly.

Fixing Your Colors

While Birds of Paradise can produce any color of mana, Deathcap Cultivator specifically provides Green or Black. If you are playing a Golgari deck, having both on the battlefield ensures you can consistently cast spells requiring multiple Black mana symbols even if your lands only produce Green.

Deathtouch Defense

Suppose your graveyard contains a Land, an Instant, and an Artifact Creature (which counts as both Artifact and Creature). This fulfills the Delirium requirement of four types. If an opponent attacks with a massive creature, you can block with Deathcap Cultivator; because it has deathtouch, it will destroy the attacker regardless of that creature's toughness.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Deathcap Cultivator

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you have three noncreature card types among cards in your graveyard at the time damage is dealt by Deathcap Cultivator, and lethal damage is dealt to another creature you control at the same time, the damage from Deathcap Cultivator won't be from a source with deathtouch.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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