Deathmist Raptor is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Deathtouch Whenever a permanent you control is turned face up, you may return this card from your graveyard to the battlefield face up or face down. Megamorph(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Complete guide
Deathmist Raptor is a resilient Dinosaur Beast that thrives on mystery and hidden cards. It features the powerful megamorph keyword, allowing it to surprise opponents while repeatedly returning from the graveyard to maintain pressure on the battlefield.
Stealth and Deathtouch
Deathmist Raptor can be cast for its mana cost as a 3/3 with deathtouch, or cast face down as a 2/2 creature for {3}. Its megamorph ability allows you to turn it face up by paying {4}{G}; doing so grants it a +1/+1 counter, making it a 4/4. Because it has deathtouch, it is a lethal blocker or attacker regardless of its size, as any amount of damage it deals to a creature is enough to destroy it.
Returning from the Grave
The true strength of this Raptor lies in its triggered ability: whenever another permanent you control is turned face up, you can return Deathmist Raptor from your graveyard to the battlefield. You choose whether it returns face up or face down as the ability resolves. Crucially, the Raptor must already be in the graveyard at the moment a permanent is turned face up for this ability to trigger.
Strategic Deployment
Turning a creature face up via megamorph is a special action that does not use the stack, meaning opponents cannot respond to the stat increase before it happens. However, the triggered ability that returns the Raptor from the graveyard does use the stack and can be countered or responded to. Always track your graveyard carefully, as the Raptor provides incredible card advantage in decks focused on face-down mechanics.
Interaction examples
You cast Deathmist Raptor face down for {3}. Later, you pay {4}{G} to turn it face up. This is a special action. As it turns face up, you put a +1/+1 counter on it, resulting in a 4/4 creature with deathtouch. No player can cast spells or activate abilities while the creature is transitionary.
While Deathmist Raptor is in your graveyard, you control a face-down creature (represented by a Morph reminder card). You turn that Morph creature face up by paying its cost. This triggers the Raptor in your graveyard. As the trigger resolves, you return the Raptor to the battlefield face down. You can now use your Sakura-Tribe Elder to block and sacrifice it, keeping your board active while the Raptor hides, ready to strike again.
Your opponent attacks with a large Solemn Simulacrum. You block with a face-up Deathmist Raptor. Because the Raptor has deathtouch, the Simulacrum is destroyed. If the Raptor also dies in the exchange, it enters your graveyard, where it waits for your next face-down permanent to turn face up so it can return to play.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Deathmist Raptor
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Deathmist Raptor's second ability triggers only if Deathmist Raptor is in the graveyard when a permanent you control is turned face up.
No other card is named in this ruling.
- #2· Wizards of the Coast
You choose whether Deathmist Raptor will enter the battlefield face up or face down as the ability resolves. You may also choose to leave it in the graveyard.
No other card is named in this ruling.
- #3· Wizards of the Coast
Turning a face-down creature with megamorph face up and putting a +1/+1 counter on it is a special action. It doesn't use the stack and can't be responded to.
Card named in this ruling
- #4· Wizards of the Coast
If a face-down creature with megamorph is turned face up some other way (for example, if you manifest a card with megamorph and then pay its mana cost to turn it face up), you won't put a +1/+1 counter on it.
Card named in this ruling
- #5· Wizards of the Coast
Megamorph is a variant of the morph ability. You can find more information on morph on cards with morph from the Khans of Tarkir set.
Card named in this ruling
Popular combos
Real combos played by the community, sorted by popularity.
Yarus, Roar of the Old Gods + Obscuring Aether + Deathmist Raptor + Phyrexian Altar
- 1Activate Obscuring Aether by paying
, turning it face-down as a 2/2 creature.
- 2Activate Phyrexian Altar by sacrificing Obscuring Aether, adding
.
- 3When Obscuring Aether dies, Yarus's second ability triggers, returning it from your graveyard to the battlefield face down, then turning it face up.
- 4Deathmist Raptor triggers, returning it from your graveyard to the battlefield face down.
- 5Activate Phyrexian Altar by sacrificing Deathmist Raptor, adding one mana of any color.
- 6When Deathmist Raptor dies, Yarus's second ability triggers, returning it from your graveyard to the battlefield face down, then turning it face up.
- 7Activate Phyrexian Altar by sacrificing Deathmist Raptor, adding one mana of any color.
- 8Repeat.
Related cards and tokens
Legal formats
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Meta decks with Deathmist Raptor
No archived Top 8 deck with this card yet.



Sakura-Tribe Elder
Morph
Solemn Simulacrum

