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Rules guide · Instant

Decoy GambitHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander 2020· April 17, 2020
Carte Magic Decoy Gambit

Decoy Gambit is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.

How it works : Decoy Gambit

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    As the Decoy Gambit resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses whether you’ll draw a card or return their creature that was targeted to its owner’s hand, then each other opponent in turn order does so knowing the choices made before them. After all choices are made, you draw the appropriate number of cards. After you’ve drawn, the appropriate creatures are all simultaneously returned to their owners’ hands.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    For each opponent, if you didn’t choose a target creature they control or if that creature has become an illegal target, that player can’t choose for you to draw a card.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a creature targeted by Decoy Gambit changes controller, it’s no longer a legal target.

    No other card is named in this ruling.

02

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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