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Rules guide · Creature

Dire Fleet RavagerHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Outlaws of Thunder Junction Commander· April 19, 2024
Carte Magic Dire Fleet Ravager

Dire Fleet Ravager is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.

Complete guide

Dire Fleet Ravager is a powerhouse that immediately impacts the board and every player's life total the moment it lands. Combining evasion with a deadly touch, this Orc Pirate Wizard ensures that no one is safe from the coming tide of destruction.

The Mechanics of Menace and Deathtouch

Dire Fleet Ravager comes equipped with two powerful keywords. Menace ensures it cannot be blocked except by two or more creatures, while Deathtouch means any amount of damage it deals to a creature is enough to destroy it. This combination forces your opponents into difficult blocking decisions, often requiring them to sacrifice multiple creatures just to stop one attacker.

Step-by-Step Resolution

When Dire Fleet Ravager enters the battlefield, its triggered ability goes on the stack. Upon resolution, every player calculates one-third of their current life total and rounds that number up. For example, if a player is at 20 life, one-third is 6.66, which rounds up to 7. That player then loses 7 life. This happens simultaneously for all players, including the person who cast the Ravager.

Common Mistakes to Avoid

A frequent error involves rounding down instead of up; always remember that in Magic: The Gathering, most fractions round down, but Dire Fleet Ravager specifically states to round up. Additionally, note that this is loss of life, not damage. Effects that prevent damage will not protect a player from this ability. In multiplayer formats like Two-Headed Giant, the team life total is used for the calculation, meaning each player loses life individually based on that shared total.

Strategizing the Ravage

Because this card affects you as well as your opponents, it is best played when you have a way to capitalize on the lower life totals immediately. It excels in aggressive decks that can finish off opponents who have been suddenly brought within striking range. It also pairs effectively with cards that double triggered abilities or benefit from creatures of specific types entering the battlefield.

Interaction examples

Multiplying the Carnage

If you have Roaming Throne on the battlefield with 'Orc', 'Pirate', or 'Wizard' chosen, Dire Fleet Ravager's ability triggers twice when it enters. If a player starts at 20 life, the first trigger deals 7 damage (rounding 6.66 up), leaving them at 13. The second trigger then deals 5 damage (rounding 4.33 up), leaving them at 8 life total.

Curve and Value

While these cards do not have a direct triggered synergy, they represent a strong mid-game curve. Playing Solemn Simulacrum helps you reach the five mana required for Dire Fleet Ravager while providing a basic land. Once the Ravager enters and reduces everyone's life, the Simulacrum serves as an excellent blocker that replaces itself with a card draw, helping you find the final pieces to win the game after the life totals have plummeted.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Dire Fleet Ravager

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    For example, if you have 13 life, you'll lose 5 life.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a player has 1 life, that player loses 1 life. If each player has 0 life after that, the game's a draw.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    In a Two-Headed Giant game, each player loses a third of the team's life total rounded up. For example, if a team has 13 life, each player on that team loses 5 life and the team loses 10 life total.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Dire Fleet Ravager
+Strionic Resonator
+Wound Reflection
#1

Dire Fleet Ravager + Strionic Resonator + Wound Reflection

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability.
  3. 3Holding priority, activate Strionic Resonator by paying {2} and tapping it, copying Dire Fleet Ravager's trigger.
  4. 4Resolve the copy of Dire Fleet Ravager's trigger, causing each player to lose a third of their life total, rounded up.
  5. 5Resolve the Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  6. 6At the beginning of your end step, Wound Reflection triggers, causing each opponent to lose life equal to the life they lost this turn.
  7. 7Each opponent loses the game due to having zero or less life.
Dire Fleet Ravager
+Strionic Resonator
+Warlock Class
#2

Dire Fleet Ravager + Strionic Resonator + Warlock Class

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability.
  3. 3Holding priority, activate Strionic Resonator by paying {2} and tapping it, copying Dire Fleet Ravager's trigger.
  4. 4Resolve the copy of Dire Fleet Ravager's trigger, causing each player to lose a third of their life total, rounded up.
  5. 5Resolve the Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  6. 6At the beginning of your upkeep, Warlock Class triggers, causing each opponent to lose life equal to the life they lost this turn.
  7. 7Each opponent loses the game due to having zero or less life.
Archfiend of Despair
+Strionic Resonator
+Dire Fleet Ravager
#3

Archfiend of Despair + Strionic Resonator + Dire Fleet Ravager

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability.
  3. 3Holding priority, activate Strionic Resonator by paying {2} and tapping it, copying Dire Fleet Ravager's trigger.
  4. 4Resolve the copy of Dire Fleet Ravager's trigger, causing each player to lose a third of their life total, rounded up.
  5. 5Resolve the Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  6. 6At the beginning of your upkeep, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn.
  7. 7Each opponent loses the game due to having zero or less life.
Dire Fleet Ravager
+Lithoform Engine
+Wound Reflection
#4

Dire Fleet Ravager + Lithoform Engine + Wound Reflection

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability.
  3. 3Holding priority, activate Lithoform Engine's first ability by paying {2} and tapping it, copying Dire Fleet Ravager's trigger.
  4. 4Resolve the copy of Dire Fleet Ravager's trigger, causing each player to lose a third of their life total, rounded up.
  5. 5Resolve the Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  6. 6At the beginning of your end step, Wound Reflection triggers, causing each opponent to lose life equal to the life they lost this turn.
  7. 7Each opponent loses the game due to having zero or less life.
Harmonic Prodigy
+Dire Fleet Ravager
+Wound Reflection
#5

Harmonic Prodigy + Dire Fleet Ravager + Wound Reflection

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability twice.
  3. 3Resolve the first Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  4. 4Resolve the second Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  5. 5At the beginning of your end step, Wound Reflection triggers, causing each opponent to lose life equal to the life they lost this turn.
  6. 6Each opponent loses the game due to having zero or less life.
Dire Fleet Ravager
+Lithoform Engine
+Warlock Class
#6

Dire Fleet Ravager + Lithoform Engine + Warlock Class

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability.
  3. 3Holding priority, activate Lithoform Engine's first ability by paying {2} and tapping it, copying Dire Fleet Ravager's trigger.
  4. 4Resolve the copy of Dire Fleet Ravager's trigger, causing each player to lose a third of their life total, rounded up.
  5. 5Resolve the Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  6. 6At the beginning of your upkeep, Warlock Class triggers, causing each opponent to lose life equal to the life they lost this turn.
  7. 7Each opponent loses the game due to having zero or less life.
Dire Fleet Ravager
+Lithoform Engine
+Archfiend of Despair
#7

Dire Fleet Ravager + Lithoform Engine + Archfiend of Despair

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability.
  3. 3Holding priority, activate Lithoform Engine's first ability by paying {2} and tapping it, copying Dire Fleet Ravager's trigger.
  4. 4Resolve the copy of Dire Fleet Ravager's trigger, causing each player to lose a third of their life total, rounded up.
  5. 5Resolve the Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  6. 6At the beginning of your upkeep, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn.
  7. 7Each opponent loses the game due to having zero or less life.
Harmonic Prodigy
+Dire Fleet Ravager
+Warlock Class
#8

Harmonic Prodigy + Dire Fleet Ravager + Warlock Class

Each opponent loses the gameNear-infinite lifeloss
  1. 1Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. 2Dire Fleet Ravager enters the battlefield, triggering its ability twice.
  3. 3Resolve the first Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  4. 4Resolve the second Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  5. 5At the beginning of your end step, Warlock Class triggers, causing each opponent to lose life equal to the life they lost this turn.
  6. 6Each opponent loses the game due to having zero or less life.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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