Disinformation Campaign is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this enchantment enters, you draw a card and each opponent discards a card. Whenever you surveil, return this enchantment to its owner's hand.
How it works : Disinformation Campaign
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
An ability that triggers "whenever you surveil" triggers after you're done surveilling, even if you have fewer cards in your library than the number of cards you're instructed to surveil. It even triggers if you have no cards in your library.
No other card is named in this ruling.
- #2· Wizards of the Coast
Disinformation Campaign's last ability triggers only if it's on the battlefield. It won't return from your graveyard.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Glarb, Calamity's Augur + Valley Floodcaller + Disinformation Campaign + Cryptolith Rite
- 1Activate any number of Frogs, Otters, Birds, and/or Rats you control except Glarb by tapping them, adding at least
.
- 2Cast Disinformation Campaign by paying
.
- 3Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- 4When Disinformation Campaign enters the battlefield, its first ability triggers, causing you to draw a card and each opponent to discard a card.
- 5Activate Glarb by tapping it, causing you to surveil 2.
- 6Disinformation Campaign's second ability triggers, returning it from the battlefield to your hand.
- 7Repeat.
Legal formats
Commentaires
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Meta decks with Disinformation Campaign
No archived Top 8 deck with this card yet.







