Dodgy Jalopy is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Trample Dodgy Jalopy's power is equal to the greatest mana value among creatures you control. Crew 3 Scavenge(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
How it works : Dodgy Jalopy
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Exiling the card with scavenge is part of the cost of activating the scavenge ability. Once the ability is activated and the cost is paid, it's too late to stop the ability from being activated by trying to remove the card from the graveyard.
No other card is named in this ruling.
- #2· Wizards of the Coast
The ability that defines Dodgy Jalopy's power works in all zones, not just on the battlefield.
No other card is named in this ruling.
- #3· Wizards of the Coast
The number of counters given by Dodgy Jalopy's scavenge ability is its power as it last existed in your graveyard before exiling it. Players can't change how many counters it gives out after you've activated the ability by destroying the creature you control with the highest mana value.
No other card is named in this ruling.
Legal formats
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Meta decks with Dodgy Jalopy
No archived Top 8 deck with this card yet.




