Dreamdew Entrancer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Reach When this creature enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
How it works : Dreamdew Entrancer
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the target creature is an illegal target as Dreamdew Entrancer’s last ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t put stun counters on the creature, and you won’t draw cards no matter who controls it.
No other card is named in this ruling.
- #2· Wizards of the Coast
You may target a creature that is already tapped with Dreamdew Entrancer’s last ability. If the target creature is already tapped as the ability resolves, you’ll still put three stun counters on it, and if you control it, you’ll still draw two cards.
No other card is named in this ruling.
Legal formats
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Meta decks with Dreamdew Entrancer
No archived Top 8 deck with this card yet.




