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Encroaching WastesHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander Legends· November 20, 2020
Carte Magic Encroaching Wastes

Encroaching Wastes is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

{T}: Add {C}. {4}, {T}, Sacrifice this land: Destroy target nonbasic land.

Complete guide

Encroaching Wastes is a utility land that provides mana early on while offering a solution to problematic nonbasic lands later in the game. It serves as a reliable way to disrupt your opponent's mana base or remove powerful utility lands that could swing the game in their favor.

What It Does

Encroaching Wastes has two distinct functions. First, it can tap to add one colorless mana ({C}) to your mana pool. Second, by paying four mana, tapping the land, and sacrificing it, you can destroy any target nonbasic land. Note that basic lands—those with the 'Basic' supertype like Forest or Island—cannot be targeted by this ability.

How It Resolves Step by Step

To activate the destruction ability, you must first pay the cost: four mana of any type and tapping Encroaching Wastes itself. As part of the cost, you must sacrifice the land, meaning it moves to the graveyard before the ability even goes on the stack. You then choose a legal target, which must be a nonbasic land. Once the ability resolves, that target land is put into its owner's graveyard.

Common Mistakes

The most frequent error is attempting to target a basic land; always check if the land has the 'Basic' supertype before activating the ability. Additionally, remember that sacrificing the land is a cost. If an opponent counters the ability with a spell or effect, Encroaching Wastes is already in the graveyard and cannot be saved.

When to Play It

Encroaching Wastes is best utilized in decks that can afford a land that produces only colorless mana. It is particularly effective in longer games where you have excess mana and need to remove a land that provides a specific color fixing or a powerful activated ability.

Interaction examples

Neutralizing a Multi-Color Source

If your opponent controls a Command Tower, it is a nonbasic land because it lacks the 'Basic' supertype. You can activate Encroaching Wastes by paying four mana and sacrificing it to destroy the Command Tower, potentially cutting your opponent off from their commander's colors.

Responding to Opponent's Mana Fixers

Even though Exotic Orchard relies on lands you control to produce mana, it is still a nonbasic land. By using Encroaching Wastes to destroy it, you remove their ability to adapt to your mana colors, forcing them to rely on their own basic land draws.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Encroaching Wastes

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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