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Rules guide · Artifact Creature

Etherium SpinnerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Modern Horizons 2· June 18, 2021
Carte Magic Etherium Spinner

Etherium Spinner is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.

Complete guide

Etherium Spinner is a versatile utility creature that rewards you for casting high-impact spells. By generating flying tokens, it builds a board presence while you focus on your primary game plan. This Human Wizard ensures your big plays are supported by a fleet of Thopters.

Token Generation Logic

The ability of Etherium Spinner triggers whenever you cast a spell with a mana value of 4 or greater. Mana value is determined by the total mana in the upper-right corner of the card being cast, including any value chosen for X. Note that this trigger occurs when you cast the spell, meaning the Thopter is created and enters the battlefield before the original spell even resolves.

Resolution Step-by-Step

First, you announce you are casting a spell and pay its costs. If that spell has a mana value of 4 or more, Etherium Spinner's ability triggers and is put on the stack on top of that spell. Players may then respond to the trigger. If no one responds, you create a 1/1 colorless Thopter artifact creature token with flying. Finally, the original spell you cast proceeds to resolve.

Common Pitfalls

A common mistake is thinking that additional costs, like Ward or Kicker, increase the mana value; they do not. The mana value is derived strictly from the mana symbols in the corner (plus X). Additionally, if Etherium Spinner is destroyed in response to you casting a spell, the trigger is already on the stack and will still resolve to create a Thopter.

Strategic Timing

You should play Etherium Spinner early to maximize the value of your mid-to-late game spells. Because it triggers on the cast rather than the resolution, it provides excellent insurance against counterspells, ensuring you get at least one flying blocker or attacker even if your main spell is countered.

Interaction examples

Basic Value Engine

With Etherium Spinner on the battlefield, you cast Solemn Simulacrum for 4 mana. This triggers the Spinner. You create a 1/1 Thopter token first. Afterward, Solemn Simulacrum resolves, enters the battlefield, and allows you to search for a basic land.

Doubling the Output

If you control Etherium Spinner and Roaming Throne (with 'Human' or 'Wizard' chosen), casting a spell with mana value 4 or greater will cause the Spinner to trigger twice. You will create two Thopter tokens instead of one for every qualifying spell cast.

Token Synergy

When Etherium Spinner's ability resolves, it creates a Thopter token. This token has flying, providing you with an evasive creature that can chip away at an opponent's life total or serve as a flexible artifact for other synergies in your deck.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Etherium Spinner

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a spell on the stack has {X} in its mana cost, X is the value chosen for it when determining that spell's mana value.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Ancestral Statue
+Clock of Omens
+Empowered Autogenerator
+Etherium Spinner
#1

Ancestral Statue + Clock of Omens + Empowered Autogenerator + Etherium Spinner

Infinite artifact ETBInfinite charge counters on a permanentInfinite colored manaInfinite creature ETB
  1. 1Activate Empowered Autogenerator's first ability by tapping it, putting a charge counter on it and adding at least {4}.
  2. 2Cast Ancestral Statue by paying {4}.
  3. 3Etherium Spinner triggers, creating a 1/1 Thopter artifact creature token.
  4. 4Ancestral Statue enters the battlefield, triggering itself.
  5. 5Holding priority, activate Clock of Omens by tapping the Thopter and Ancestral Statue, untapping Empowered Autogenerator.
  6. 6Resolve the Ancestral Statue trigger, returning it from the battlefield to your hand.
  7. 7Repeat.

Related cards and tokens

03

Legal formats

historictimelessgladiatormodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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