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Exterminator MagmarchHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Modern Horizons 3 Commander· June 14, 2024
Carte Magic Exterminator Magmarch

Exterminator Magmarch is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you cast an instant or sorcery spell that targets only a single nonland permanent an opponent controls, if another opponent controls one or more nonland permanents that spell could target, choose one of those permanents. Copy that spell. The copy targets the chosen permanent. {1}{B}: Regenerate this creature.

How it works : Exterminator Magmarch

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Exterminator Magmarch's first ability won't trigger if no other opponent controls any nonland permanents that spell could target. If the ability does trigger but no other opponent controls any nonland permanents the spell could target by the time the ability resolves, the ability won't do anything.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a spell has multiple targets but all of them are the same nonland permanent an opponent controls, Exterminator Magmarch's ability will trigger as long as another opponent controls one or more nonland permanents that spell could target. The copy will target only the chosen permanent and no other permanents.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The copy is created even if the spell that caused the ability to trigger has been countered by the time the ability resolves. The copy resolves before the original spell.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The copy that Exterminator Magmarch's ability creates is created on the stack, so it's not "cast." Other abilities that trigger when a player casts a spell won't trigger.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same modes. You can't choose different ones.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    The controller of a copy can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if the spell you copy was kicked, the copies will also be kicked.

    No other card is named in this ruling.

02

Legal formats

legacyvintagepennycommanderoathbreakerduel
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