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Rules guide · Sorcery

FarseekHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Star Trek Commander· November 13, 2026
Carte Magic Farseek

Farseek is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Complete guide

Farseek is a cornerstone of mana fixing in Magic: The Gathering, offering a specialized way to accelerate your game plan. This low-cost sorcery ensures you can access your most important colors of mana early in the match. By pulling lands directly from your deck to the battlefield, it sets the stage for high-impact plays in the turns to come.

What It Does

Farseek allows you to search your library for a specific subset of land cards: Plains, Island, Swamp, or Mountain. Notably, it does not allow you to search for a Forest. The card you choose is placed directly onto the battlefield in the tapped position, and then your library is shuffled. This effectively ramps your total mana available starting the following turn.

How It Resolves Step by Step

First, as Farseek resolves, you look through your entire library for a card with at least one of the four specified basic land types. Second, once you select a card, you reveal it to your opponents and place it onto the battlefield tapped. Finally, you must shuffle your library, regardless of whether you successfully found a land card or not.

Common Mistakes

The most frequent error is thinking Farseek can only find Basic lands. This is incorrect; it can find any land card that has one of the required land types printed on its type line, such as 'Land — Swamp Mountain'. Another common mistake is trying to find a Forest; while it can find a nonbasic Forest if that card also has a second type like 'Plains', it cannot find a card that is only a Forest.

When to Play It

Farseek is most effective in the early turns of the game, specifically turn two, to jump from two mana to four mana on turn three. It is particularly powerful in builds with three or more colors because it can grab Dual lands or Shock lands that satisfy two color requirements at once, ensuring you hit your color requirements for the rest of the game.

Interaction examples

Finding Nonbasic Lands

Suppose your deck contains nonbasic lands with subtypes. When you cast Farseek, you can search for a card that has the types 'Island Swamp' printed on it. Because it is both an Island and a Swamp, it is a legal target for Farseek. You put that dual-type land onto the battlefield tapped and shuffle.

Basic Mana Fixing

If you have two Forests in play but need Red mana to cast a spell in your hand, you cast Farseek. You search your library for a basic Mountain. You put the Mountain onto the battlefield tapped. On your next turn, you will have the Red mana source necessary to cast your spells.

The Missing Forest

During gameplay, you realize you need a Green mana source. You cast Farseek, but as you search your library, you see that you only have basic Forests left. Since Farseek only searches for Plains, Island, Swamp, or Mountain, you cannot choose a basic Forest. You must fail to find a card or choose a different type, then shuffle.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Farseek

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Farseek can find any land with any of the listed land types, including nonbasic ones, even if that land is a Forest in addition to one or more of those types.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatormodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderduelpredhtlr
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