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Forsaken SanctuaryHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander 2018· August 10, 2018
Carte Magic Forsaken Sanctuary

Forsaken Sanctuary is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This land enters tapped. {T}: Add {W} or {B}.

Complete guide

Forsaken Sanctuary is a classic staple for mana fixing in White-Black decks, appearing frequently in Commander and casual formats. As a dual land that provides both Orzhov colors, it offers a reliable way to ensure you can cast your spells as the game progresses. While it may not be the fastest land on the table, its simplicity makes it a solid foundation for any mana base.

A Reliable Resource

Forsaken Sanctuary is a non-basic land with two distinct abilities. First, it has a static ability that creates a replacement effect: instead of entering the battlefield standing up, it enters tapped. Second, it features an activated mana ability that allows you to tap it for either one White mana or one Black mana. Unlike basic lands, it does not have the Plains or Swamp land types, meaning it cannot be searched for by effects that specifically look for those types.

Entering the Fray

When you play Forsaken Sanctuary, it does not use the stack. You simply place it onto the battlefield from your hand during one of your main phases when the stack is empty. Because of its first ability, it will always be tapped the moment it touches the table. You will generally have to wait until your next untap step to use the mana it provides, so plan your turn around this one-turn delay.

Timing and Strategy

A common mistake is forgetting that this land enters tapped even if it is put onto the battlefield by another effect rather than being played normally. Players often misplay their turn by counting Forsaken Sanctuary toward their available mana for that specific turn. To maximize its value, play it on turns where you don't need to spend all your mana, or on turn one when you likely don't have a proactive play.

Interaction examples

Color Fixing Synergy

If you are playing a Commander deck with White and Black, having Forsaken Sanctuary on the board ensures your Command Tower can always tap for those colors. While Command Tower is faster, Forsaken Sanctuary provides the necessary color identity stability needed for multicolor decks.

Mirror Match Interaction

If your opponent controls a Forsaken Sanctuary, your Exotic Orchard gains the ability to produce either White or Black mana. Even though Forsaken Sanctuary enters tapped, the 'colors it could produce' check for Exotic Orchard looks at the land's mana abilities, not its current status.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Forsaken Sanctuary

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagepennycommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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Meta decks with Forsaken Sanctuary

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