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Frenetic EfreetHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Mirage· October 8, 1996
Carte Magic Frenetic Efreet

Frenetic Efreet is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying {0}: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Complete guide

Frenetic Efreet is a classic Magic: The Gathering creature that brings the chaos of coin-flipping to the battlefield for zero mana. This blue and red Efreet offers a high-stakes gamble where the reward is temporary invulnerability and the cost is the permanent loss of the creature. Understanding how its ability stacks and interacts with the phasing mechanic is key to mastering this unpredictable flier.

A Zero-Cost Gamble

Frenetic Efreet has an activated ability that costs nothing to activate, meaning you can put its coin-flip effect on the stack as many times as you like in a single turn. When the ability resolves, you flip a coin; winning the flip causes it to phase out, while losing the flip forces a sacrifice. Because it is a 0-cost ability, players often activate it multiple times in response to itself to ensure the Efreet leaves the battlefield before a removal spell can resolve.

How Phasing Works

When Frenetic Efreet phases out, it is treated as though it doesn't exist for all game purposes, including its presence on the board and its status as a permanent. It remains in this state until your next untap step, at which point it phases back in before you untap your permanents. Crucially, phasing out does not trigger 'leaves the battlefield' abilities, and phasing in does not trigger 'enters the battlefield' abilities, as the card never truly changes zones.

Resolving the Ability Step by Step

Once you activate the ability, it goes on the stack. If you choose to activate it multiple times, each flip resolves individually. If the Efreet is sacrificed due to a lost flip, any remaining activations on the stack still resolve, but they will fail to do anything because the Efreet is no longer on the battlefield. Similarly, if the Efreet phases out, it is no longer on the battlefield to be sacrificed if you lose subsequent flips on the stack.

Interaction examples

Survival Against Removal

If an opponent targets Frenetic Efreet with a destruction spell, you can activate its ability in response. If you win the flip, the Efreet phases out. Because it no longer exists for game purposes, the opponent's spell will lose its target and fail to resolve. If you lose the flip, the Efreet is sacrificed immediately, which still denies your opponent the satisfaction of their spell resolving.

Type Selection and Interaction

If Roaming Throne enters the battlefield and you choose 'Efreet', it will not affect Frenetic Efreet's coin-flip ability. This is because Frenetic Efreet's ability is an activated ability (indicated by the colon), and Roaming Throne only interacts with triggered abilities (starting with 'When', 'Whenever', or 'At').

Missing the Trigger

If you control both creatures and choose to phase out your Frenetic Efreet, it simply disappears and reappears later. Unlike Solemn Simulacrum, which has a triggered ability that happens when it dies or enters, the Efreet's phasing does not count as entering or leaving the battlefield. Therefore, you cannot use phasing to repeat 'enters the battlefield' effects like searching for a land.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Frenetic Efreet

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Frenetic Efreet
+Tavern Scoundrel
#1

Frenetic Efreet + Tavern Scoundrel

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Activate Frenetic Efreet's ability an arbitrarily large amount of times by paying a total of {0}.
  2. 2Resolve the first Frenetic Efreet ability, flipping a coin and either sacrificing Frenetic Efreet or causing it to phase out.
  3. 3If you win the flip, Tavern Scoundrel triggers, creating two Treasure tokens.
  4. 4Resolve the next Frenetic Efreet ability, flipping a coin and not phasing out or sacrificing Frenetic Efreet due to it no longer being on the battlefield.
  5. 5Repeat from step 3.
Okaun, Eye of Chaos
+Frenetic Efreet
#2

Okaun, Eye of Chaos + Frenetic Efreet

Infinitely large creature until end of turn
  1. 1Activate Frenetic Efreet by paying {0}.
  2. 2Repeat step 1 an arbitrarily large number of times.
  3. 3Resolve all Frenetic Efreet abilities. Each coin flip you win, Okaun triggers, doubling its power and toughness.
Frenetic Efreet
+Chance Encounter
#3

Frenetic Efreet + Chance Encounter

Win the game at the beginning of your next upkeep
  1. 1Activate Frenetic Efreet's ability an arbitrarily large amount of times by paying a total of {0}.
  2. 2Resolve the first Frenetic Efreet ability, flipping a coin and either sacrificing Frenetic Efreet or causing it to phase out.
  3. 3If you win the flip, Chance Encounter triggers, putting a luck counter on it.
  4. 4Resolve the next Frenetic Efreet ability, flipping a coin and not phasing out or sacrificing Frenetic Efreet due to it no longer being on the battlefield.
  5. 5Repeat from step 3.
Frenetic Efreet
+Zndrsplt, Eye of Wisdom
+Laboratory Maniac
#4

Frenetic Efreet + Zndrsplt, Eye of Wisdom + Laboratory Maniac

Win the game
  1. 1Activate Frenetic Efreet's ability an arbitrarily large amount of times by paying a total of {0}.
  2. 2Resolve the first Frenetic Efreet ability, flipping a coin and either sacrificing Frenetic Efreet or causing it to phase out.
  3. 3If you win the flip, Zndrsplt triggers, causing you to draw a card.
  4. 4Resolve the next Frenetic Efreet ability, flipping a coin and not phasing out or sacrificing Frenetic Efreet due to it no longer being on the battlefield.
  5. 5Repeat from step 3 until you have no cards in library.
  6. 6Draw a card, causing you to win the game due to Laboratory Maniac
Frenetic Efreet
+Zndrsplt, Eye of Wisdom
+Jace, Wielder of Mysteries
#5

Frenetic Efreet + Zndrsplt, Eye of Wisdom + Jace, Wielder of Mysteries

Infinite card drawInfinite draw triggersWin the game
  1. 1Activate Frenetic Efreet an arbitrarily large number of times, holding priority as you do so.
  2. 2Allow Frenetic Efreet's activations to resolve, drawing a card from Zndrsplt per won coin flip.
  3. 3This should draw out your library and Jace's replacement effect will have you win the game.
Chira, All In
+Frenetic Efreet
#6

Chira, All In + Frenetic Efreet

Infinite +1/+1 counters on a creatureInfinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokens
  1. 1Activate Frenetic Efreet an arbitrarily large number of times by paying {0}.
  2. 2Resolve a Frenetic Efreet ability, flipping a coin.
  3. 3Chira triggers, putting a +1/+1 counter on it and creating a tapped Treasure token.
  4. 4Repeat from step 2.
Zndrsplt, Eye of Wisdom
+Thassa's Oracle
+Frenetic Efreet
+Red Elemental Blast
#7

Zndrsplt, Eye of Wisdom + Thassa's Oracle + Frenetic Efreet + Red Elemental Blast

Infinite card drawInfinite draw triggersWin the game
  1. 1Activate Frenetic Efreet's ability an arbitrarily large number of times.
  2. 2Draw cards from Zndrsplt's trigger upon successful coinflips until there are no cards in your library.
  3. 3In response to Frenetic Efreet's next activation on the stack, cast Red Elemental Blast targeting Zndrsplt.
  4. 4The rest of Frenetic Efreet's activations do nothing to the boardstate and can be skipped.
  5. 5Cast Thassa's Oracle.
Crackdown Construct
+Frenetic Efreet
#8

Crackdown Construct + Frenetic Efreet

Infinitely large creature
  1. 1Activate Frenetic Efreet's ability.
  2. 2Hold priority and repeat this an arbitrarily large number of times.
  3. 3Resolve the Crackdown Construct triggers, making Crackdown Construct arbitrarily large.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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