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Rules guide · Legendary Creature

Fynn, the FangbearerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Foundations· November 15, 2024
Carte Magic Fynn, the Fangbearer

Fynn, the Fangbearer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Complete guide

Fynn, the Fangbearer is a legendary Human Warrior that turns every deathtouch creature you control into a lethal ticking clock. Instead of relying on traditional life point reduction, Fynn introduces a specialized win condition through poison counters. With Fynn on the battlefield, even the smallest creature becomes a game-ending threat if left unblocked.

Poisonous Precision

Fynn, the Fangbearer has deathtouch, but his primary strength lies in his triggered ability. Whenever a creature you control with deathtouch deals combat damage to a player, that player receives two poison counters. According to the game rules, any player who accumulates ten or more poison counters loses the game immediately as a state-based action.

Step-by-Step Resolution

First, you must declare attackers, choosing creatures that have the deathtouch keyword. If a deathtouch creature is not blocked and deals combat damage to the defending player, Fynn's ability triggers. When the trigger resolves, the player gains two poison counters. If you attack with multiple deathtouch creatures and they all connect, Fynn's ability triggers separately for each one, potentially adding many counters in a single turn.

Timing and Persistence

It is important to note that Fynn, the Fangbearer only needs to be on the battlefield at the moment the combat damage is dealt to trigger the ability. If Fynn is removed after the damage is dealt but before the counters are added, the ability on the stack still resolves. Additionally, as the official rulings state, Fynn does not need to be on the battlefield for a player to lose the game once they reach ten poison counters; that is a fundamental rule of Magic.

When to Deploy Fynn

Fynn is most effective in decks featuring low-cost deathtouch creatures. Because the ability triggers on combat damage, your goal is to force the opponent into a 'lose-lose' situation: they either lose their creatures by blocking your deathtouch attackers or they take poison counters by letting them through. You should play Fynn when you have established a board presence to immediately threaten a win.

Interaction examples

Direct Combat

You attack an opponent with Fynn, the Fangbearer. Because Fynn has deathtouch, if he is not blocked, his ability triggers. The opponent receives two poison counters. If they already had eight counters, they reach ten and lose the game immediately.

Non-Deathtouch Interactions

You attack with both Fynn, the Fangbearer and Llanowar Elves. Both creatures deal combat damage to the player. Only Fynn's damage triggers the ability because Llanowar Elves does not have deathtouch. The opponent receives exactly two poison counters from Fynn.

Mana Acceleration for Speed

You play Birds of Paradise on turn one. On turn two, you tap it for green mana to play Fynn, the Fangbearer. While Birds of Paradise doesn't have deathtouch, it provides the mana needed to get Fynn on the board early, allowing you to start applying poison pressure before the opponent can set up a defense.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Fynn, the Fangbearer

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Losing the game because a player (preferably an opponent) has ten or more poison counters is a rule of the game. Fynn doesn't have to still be on the battlefield when someone (preferably an opponent) gets their tenth poison counter.

    Card named in this ruling

Related cards and tokens

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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