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Rules guide · Token Creature

Giant WarriorHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Modern Masters 2017 Tokens· March 17, 2017
Carte Magic Giant Warrior

Giant Warrior is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Haste

Complete guide

The Giant Warrior is a versatile token creature that represents the raw physical power of Lorwyn's larger inhabitants. Whether they are summoned through ancient verdicts or temporary baiting, these tokens provide immediate pressure on the battlefield. Understanding how to maximize their Haste ability is key to crushing your opponent's defenses.

What It Does

A Giant Warrior token is a creature that typically enters the battlefield with Haste, allowing it to attack or use activated abilities with the Tap symbol as soon as it arrives. While their base power and toughness depend on the spell that created them, they always carry the Giant and Warrior subtypes, making them relevant for tribal synergies.

Resolving the Summoning

When a spell like Giantbaiting resolves, the token is placed directly onto the battlefield. Because it has Haste, it ignores the rule that prevents creatures from attacking or tapping if they haven't been under your control since the start of your most recent turn. If the spell creates multiple tokens via Conspire, each one enters with these properties simultaneously.

Common Mistakes

Players often forget that Haste does not protect the token from being exiled if the creating spell, such as Giantbaiting, specifies an end-step expiration. Additionally, remember that while the token has Haste, it still suffers from summoning sickness if the Haste ability is somehow lost or removed before you declare attackers.

When to Play It

Giant Warriors are best utilized during your pre-combat main phase to take advantage of their ability to strike immediately. If you are using Feudkiller's Verdict, ensure your life total is higher than your opponent's before the spell finishes resolving, or you will gain the life but fail to create the token.

Interaction examples

Double the Trouble with Conspire

You cast Giantbaiting and choose to pay the Conspire cost by tapping Birds of Paradise and Llanowar Elves. The Conspire ability triggers and creates a copy of the spell. The copy resolves first, creating a 4/4 Giant Warrior token with Haste, followed by the original spell creating a second one. Both tokens can attack immediately this turn.

The Verdict of Life

You cast Feudkiller's Verdict while at 12 life and your opponent is at 20. As the spell resolves, you first gain 10 life, bringing you to 22. The spell then checks if your life total (22) is higher than your opponent's (20). Since it is, you create a 5/5 Giant Warrior token.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Giant Warrior

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Interactions with other cards

These cards' text mentions Giant Warrior.

Related cards and tokens

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Meta decks with Giant Warrior

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