← MTG Rules

Rules guide · Sorcery

Gift of EstatesHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander 2014· November 7, 2014
Carte Magic Gift of Estates

Gift of Estates is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

Complete guide

Gift of Estates is a classic White sorcery that provides significant card advantage when you find yourself behind on resources. By punishing opponents who ramp too quickly, it ensures you never miss a land drop while thinning your library of basic and non-basic Plains.

A Conditional Search

The most important aspect of Gift of Estates is the requirement check. When you cast the spell, it checks the number of lands you control against each opponent. If no opponent controls more lands than you, the spell resolves but you do not get to search your library. This is a static check performed during the resolution of the spell.

What Defines a Plains?

While the card often finds basic Plains, you are not limited to them. You may search for any card with the 'Plains' subtype. This includes powerful nonbasic lands like dual lands or 'shock' lands. You can choose to find zero, one, two, or three cards, provided they all share the required land type.

Step-by-Step Resolution

First, count your lands and compare them to each opponent. If the condition is met, search your library for up to three Plains cards. Reveal these cards to all players to verify they are legal targets. Put the revealed cards into your hand, then shuffle your library. If the condition is not met upon resolution, you simply shuffle (if required) or the spell finishes with no effect.

When to Cast

This spell is best utilized in the early game or after an opponent has used ramp spells. Because it checks the board state upon resolution, you can occasionally manipulate the land count by using 'fetch' lands or sacrifice outlets before the spell resolves to ensure you have fewer lands than your opponent.

Interaction examples

Recovering from Disruption

If your Gift of Estates was countered or discarded early, you can use Sevinne's Reclamation to return a permanent to the battlefield, helping you stabilize. While Reclamation returns a permanent directly, using Gift of Estates first ensures your hand is full of lands so that you can continue to hit your land drops naturally while using your graveyard recursion for high-value utility permanents.

Sequencing Your Tutors

In a game where you have 3 lands and an opponent has 4, you can cast Gift of Estates to draw three Plains. After ensuring your mana base for the next few turns, you could then cast Open the Armory to find a specific Aura or Equipment. This sequence allows you to develop your board and your hand simultaneously, ensuring you have the mana required to cast the powerful equipment you tutored for.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Gift of Estates

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Gift of Estates does nothing if each of your opponents has the same number of lands or fewer as you.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You can find nonbasic lands if they have the Plains land type, such as dual lands (Tundra, et al).

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduelpredhtlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Gift of Estates

No archived Top 8 deck with this card yet.

Explore the meta
Official source