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Rules guide · Sorcery

Glimpse the ImpossibleHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Modern Horizons 3· June 14, 2024
Carte Magic Glimpse the Impossible

Glimpse the Impossible is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add {C}."

Complete guide

Glimpse the Impossible is a versatile red sorcery that provides temporary access to resources while ensuring you gain value even if you cannot cast everything. It functions as both a source of 'impulse draw' and a delayed ritual for mana ramp. Whether you are hunting for land drops or building a board of Eldrazi Spawn, this card bridges the gap between early-game setup and late-game payoffs.

How Impulse Drawing Works

When Glimpse the Impossible resolves, you exile the top three cards of your library. You are then granted permission to play those cards until the end of the current turn. This includes playing land cards (if you have a land drop available) or casting spells by paying their required costs. You must still follow all normal timing restrictions; for example, you cannot cast a sorcery or creature card exiled this way during your opponent's turn.

The End Step Conversion

The unique strength of this card lies in its triggered ability at the beginning of the next end step. Any of the three cards that were not played and remain in the exile zone are moved to your graveyard. For each card moved this way, you create a 0/1 colorless Eldrazi Spawn creature token. These tokens can be sacrificed at any time to add one colorless mana to your mana pool, providing a significant boost for the following turn.

Timing and Permanent Rulings

A common point of confusion involves what counts as 'remaining in exile.' If you cast a permanent spell from exile, like a creature, that card moves to the battlefield and is no longer in the exile zone. Consequently, it will not be put into the graveyard during the end step and will not generate a token. Only the cards that were never played—or perhaps stayed in exile due to a counterspell—will trigger the token creation.

Strategic Usage

Play Glimpse the Impossible during your main phase when you have mana available to cast what you find. If you find cards you can't afford or don't need, you are effectively 'trading' the 3 mana cost of the sorcery for up to three Eldrazi Spawn tokens, which represents a return of 3 colorless mana later. It is an excellent way to dig for answers while setting up for a high-cost play on a subsequent turn.

Interaction examples

Maximizing Resource Access

If you cast Glimpse the Impossible and exile Jeska's Will along with two lands, you can play a land for your turn and then cast Jeska's Will using its impulse draw effect. At the end step, the second land you couldn't play is moved to the graveyard, and you receive one Eldrazi Spawn token.

Converting Dead Draws into Mana

If you exile Wheel of Fortune but decide the board state is currently in your favor, you can choose not to cast it. During your end step, Glimpse the Impossible moves the Wheel of Fortune to the graveyard, and you create an Eldrazi Spawn. This ensures your card parity isn't wasted, providing mana for your next turn instead.

Sacrificing for the Future

Suppose you cast Glimpse the Impossible and cannot play any of the three cards. At the beginning of your next end step, all three go to the graveyard, granting you three Eldrazi Spawn tokens. On your next turn, you can sacrifice all three tokens to add three colorless mana, effectively refunding the mana spent to cast the original sorcery.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Glimpse the Impossible

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You pay all costs and follow all normal timing rules for a card played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Only the cards that remain in exile are put into your graveyard. For example, a permanent spell cast this way will remain on the battlefield.

    No other card is named in this ruling.

Related cards and tokens

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Legal formats

historictimelessgladiatormodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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