Gossamer Chains is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Return this enchantment to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Complete guide
Gossamer Chains is a unique defensive enchantment that offers a repeatable way to neutralize incoming threats during the combat phase. By returning it to your hand, you can blank an opponent's most dangerous attacker while keeping the card safe to cast again on your next turn.
What It Does
This enchantment allows you to prevent all combat damage from a single 'unblocked creature.' The cost to activate this ability is returning Gossamer Chains to your hand. Because returning the card is the activation cost, the enchantment leaves the battlefield immediately when you use the ability, making it difficult for opponents to remove it in response.
How It Resolves Step by Step
To use this card effectively, you must wait for the Declare Blockers step. First, your opponent declares their attackers. Second, you choose which creatures to block. After blockers are declared, any attacking creature that was not assigned a blocker becomes an 'unblocked creature.' Only at this point can you activate Gossamer Chains by paying its cost—returning it to your hand—and targeting one of those unblocked attackers. The ability then goes on the stack and, once resolved, prevents that creature's damage for the rest of the turn.
Common Mistakes
A frequent error is trying to activate the ability before blockers are chosen. A creature is not technically 'unblocked' until the Declare Blockers step has passed without a blocker being assigned to it. Additionally, remember that you cannot activate the ability multiple times to target different creatures simultaneously because the card returns to your hand as soon as you pay the cost for the first activation.
When to Play It
Gossamer Chains is best in slow, controlling decks that have mana to spare each turn. It is particularly effective against 'Voltron' strategies where the opponent relies on one massive creature to win. Since it returns to your hand, it also triggers 'Enchantress' style effects that reward you for casting enchantment spells repeatedly.
Interaction examples
If your opponent pays the {2} required by Ghostly Prison to attack you, they may expect to deal damage. However, once they move to the Declare Blockers step and you choose not to block, you can return Gossamer Chains to your hand to prevent that creature's damage anyway, effectively taxing their mana for no result.
Authority of the Consuls ensures your opponent's creatures enter the battlefield tapped, preventing them from attacking immediately. Once they are able to attack on a later turn, Gossamer Chains provides a second layer of defense. Even if they have a creature that is difficult to block, you can bounce the Chains to stay safe, while Authority of the Consuls has already padded your life total to survive the early game.
With only Gossamer Chains on the field, you can block one creature with a creature you control and use the Chains to prevent the damage of a second unblocked creature. By spending {W}{W} on each of your turns to recast it, you create a persistent shield against your opponent's strongest non-evasive threat.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Gossamer Chains
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The return of this card to your hand is part of the activation cost and is paid on activation. You do not have a choice to pay this cost zero times or more than one time in order to multiply the effect.
No other card is named in this ruling.
- #2· Wizards of the Coast
A creature is only considered an “unblocked creature” if it is an attacker during combat after blockers are declared.
No other card is named in this ruling.
Legal formats
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Meta decks with Gossamer Chains
No archived Top 8 deck with this card yet.



Ghostly Prison
Authority of the Consuls