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Rules guide · Sorcery

Grave UpheavalHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander 2016· November 11, 2016
Carte Magic Grave Upheaval

Grave Upheaval is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Complete guide

Grave Upheaval is a versatile Rakdos sorcery that combines powerful late-game reanimation with early-game consistency. Whether you need to fix your mana or bring back a game-ending threat with immediate impact, this card has you covered. Its ability to grant haste ensures that your resurrected creature can attack or use activated abilities right away.

Dual Functionality: Reanimation and Cycling

Grave Upheaval features two distinct modes of play. As a sorcery, it costs six mana to return any creature card from any graveyard to the battlefield under your control. Alternatively, if you are short on resources, you can use its Basic landcycling ability. By paying two generic mana and discarding Grave Upheaval from your hand, you can search your library for any basic land card—such as a Plains, Island, Swamp, Mountain, or Forest—and put it into your hand.

The Resurrection Process

When you cast Grave Upheaval, you must choose a target creature card in a graveyard. Upon resolution, that card enters the battlefield under your control. A continuous effect is applied to that creature, granting it haste. This haste effect does not wear off at the end of the turn; the creature retains haste as long as it remains on the battlefield, though this is usually only relevant for the turn it arrives since it will no longer have summoning sickness afterward.

Timing and Strategy

Because this is a sorcery, you generally want to use it during your main phase to maximize the haste benefit. In the early game, don't be afraid to use the landcycling ability; getting your colors fixed is often more important than holding onto a high-cost spell. In the late game, look for high-impact creatures in your opponent's graveyard as well as your own, as Grave Upheaval can target any graveyard.

Interaction examples

Fueling the Upheaval

If your opponents have many tapped lands, you can cast Mana Geyser to generate a large amount of red mana. You can then use six of that mana to cast Grave Upheaval, bringing back a massive creature and attacking immediately thanks to the haste granted by the spell.

Recovering After a Wipe

After a Living Death resolves, the board state is completely reset with creatures from graveyards. If a key creature was discarded or killed after Living Death resolved, you can use Grave Upheaval to pluck that specific creature back out of the graveyard to join your new army and swing for lethal damage.

Early Game Consistency

On turn two, if you are missing a specific color of mana, you pay two generic mana and discard Grave Upheaval. You search your library for a basic land, reveal it, and put it in your hand. This ensures you hit your land drops even if you don't have a creature to reanimate yet.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Grave Upheaval

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacyvintagecommanderoathbreakerduel
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