Griffin is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying
How it works : Griffin
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Interactions with other cards
These cards' text mentions Griffin.

At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.

Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

{T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

Flying Other Griffin creatures get +1/+1.

Flying {W}, {T}: Return this creature to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.

As long as you control a Griffin creature, this creature gets +3/+3 and has flying.
Related cards and tokens
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