Gruul Charm is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.
How it works : Gruul Charm
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter after Gruul Charm resolves.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you choose the second mode, Gruul Charm's effect will override any other control-changing effects on those permanents.
No other card is named in this ruling.
- #3· Wizards of the Coast
A token is owned by the player under whose control it entered.
No other card is named in this ruling.
Legal formats
Commentaires
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Meta decks with Gruul Charm
No archived Top 8 deck with this card yet.




