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Hallowed HealerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Odyssey· October 1, 2001
Carte Magic Hallowed Healer

Hallowed Healer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

{T}: Prevent the next 2 damage that would be dealt to any target this turn. Threshold — {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if there are seven or more cards in your graveyard.

Complete guide

Hallowed Healer is a versatile Cleric from the Odyssey block that specializes in protecting your resources from harm. By tapping this creature, you can set up a shield that prevents incoming damage before it even happens. As the game progresses and your graveyard fills, the Healer reaches its full potential through the Threshold mechanic.

Understanding Damage Prevention

The primary function of Hallowed Healer is to create a prevention effect that lasts until the end of the turn or until damage is dealt. When you activate the ability, you choose a target. This creates a 'shield' on that target. The next time that target would be dealt damage during that turn, that much damage is prevented, up to the limit specified by the ability.

Reaching the Threshold

Hallowed Healer has two distinct activated abilities. The second ability, which prevents 4 damage instead of 2, requires Threshold. This means you must have seven or more cards in your graveyard at the moment you attempt to activate that specific version of the ability. If you lose cards from your graveyard after the ability is on the stack, the effect still resolves for 4 damage because the requirement was met during activation.

Timing and Strategy

Since the ability uses the 'next damage' wording, you don't have to wait for the damage to be on the stack to use it. You can activate Hallowed Healer during the declare attackers step to protect a blocker. However, if your opponent pings that target for 1 damage before the main source of damage hits, the shield will be used up on that 1 damage, leaving the target vulnerable to the rest.

Interaction examples

Defending Your Golems

If your opponent casts a spell that deals 2 damage to Solemn Simulacrum, you can tap Hallowed Healer in response. The prevention effect is applied to Solemn Simulacrum. When the damage spell resolves, the 2 damage is prevented, and your Golem remains on the battlefield to continue its work.

Strategic Graveyard Management

Imagine you have six cards in your graveyard and a Solemn Simulacrum on the field. If Solemn Simulacrum dies in combat, its triggered ability allows you to draw a card. Once it hits the graveyard, you now have seven cards. You can then tap Hallowed Healer using its Threshold ability to prevent 4 damage to yourself from a subsequent attacker in the same combat phase.

Types and Triggers

If you name 'Human' or 'Cleric' with Roaming Throne, it will not affect Hallowed Healer's ability. This is because Hallowed Healer has an activated ability (indicated by the colon), not a triggered ability (indicated by 'when', 'whenever', or 'at'). Roaming Throne only causes triggered abilities of the chosen type to fire an additional time.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Hallowed Healer

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacypaupervintagepennycommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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