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Rules guide · Vanguard

HannaHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Vanguard Series· May 1, 1997
Carte Magic Hanna

Hanna is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Spells you cast cost {1} less to cast.

Complete guide

Hanna is a Vanguard card that provides a powerful passive reduction to all of your spells. By lowering the mana threshold for every card in your hand, she allows you to accelerate your game plan and overwhelm opponents with efficiency. This effect is persistent and applies throughout the entire game, making your deck significantly faster.

What it Does

Hanna possesses a static ability that reduces the cost of every spell you cast by {1}. This applies to creatures, artifacts, enchantments, sorceries, and instants. It is important to note that this reduction only applies to the generic mana portion of a spell's cost; it cannot reduce the colored mana requirements or the total cost below zero.

How it Resolves Step by Step

When you begin the process of casting a spell, you first determine the total cost. You start with the mana cost or alternative cost (like Flashback), then add any additional costs (like Kicker). Finally, you apply cost reductions such as Hanna's. Because her ability is static, the {1} discount is applied automatically at the time you calculate the total cost before paying.

Common Mistakes

A frequent error is assuming Hanna reduces the cost of activated abilities or triggered abilities; her text specifically states it only applies to 'spells you cast.' Additionally, remember that if a spell costs only colored mana, such as a single Green mana, Hanna's ability will not reduce the cost at all because there is no generic mana to subtract from.

When to Play it

Vanguard cards like Hanna are active from the start of the game. You don't need to 'play' her in the traditional sense; her presence in the command zone or as your chosen Vanguard ensures that every card you play from turn one onwards is more efficient. She is best utilized in decks with a high density of spells to maximize the cumulative mana savings.

Interaction examples

Fast Artifact Ramp

When casting Sol Ring, which normally costs {1}, Hanna's ability reduces the generic mana cost by {1}. This makes Sol Ring cost {0} to cast. You can then tap Sol Ring immediately to add {C}{C}, effectively netting two mana for no initial investment.

Protecting the Legacy

Shanna, Sisay's Legacy has a mana cost of {G}{W}. Since this cost contains no generic mana, Hanna's ability has no effect on it. You must still pay {G}{W} to cast Shanna, though she will still benefit from her own protection and power-boosting abilities once she enters the battlefield.

Land Interactions

If you play Command Tower, Hanna's ability does not apply. This is because playing a land is not the same as 'casting a spell.' You simply put the land onto the battlefield during your main phase when the stack is empty, and no mana cost is involved to be reduced.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Hanna

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Interactions with other cards

These cards' text mentions Hanna.

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