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Rules guide · Enchantment

Heliod's PunishmentHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Theros Beyond Death· January 24, 2020
Carte Magic Heliod's Punishment

Heliod's Punishment is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature This Aura enters with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

How it works : Heliod's Punishment

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If the affected creature gains an ability after Heliod's Punishment becomes attached to it, it will keep that ability.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If the enchanted creature has an ability that defines a * in its power or toughness, that * is 0.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a creature is enchanted by two or more Heliod's Punishments, it has only the activated ability of the one that most recently became attached. Activating that ability removes a task counter from only that one.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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