Heliod's Punishment is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant creature This Aura enters with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has ": Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
How it works : Heliod's Punishment
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the affected creature gains an ability after Heliod's Punishment becomes attached to it, it will keep that ability.
No other card is named in this ruling.
- #2· Wizards of the Coast
If the enchanted creature has an ability that defines a * in its power or toughness, that * is 0.
No other card is named in this ruling.
- #3· Wizards of the Coast
If a creature is enchanted by two or more Heliod's Punishments, it has only the activated ability of the one that most recently became attached. Activating that ability removes a task counter from only that one.
No other card is named in this ruling.
Legal formats
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Meta decks with Heliod's Punishment
No archived Top 8 deck with this card yet.




