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Idyllic GrangeHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Throne of Eldraine· October 4, 2019
Carte Magic Idyllic Grange

Idyllic Grange is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

({T}: Add {W}.) This land enters tapped unless you control three or more other Plains. When this land enters untapped, put a +1/+1 counter on target creature you control.

Complete guide

Idyllic Grange is a versatile Land from the Throne of Eldraine set that rewards players for committing to a heavy White mana base. While it functions as a basic Plains for many effects, it offers a helpful offensive boost when your board state is sufficiently established. This card is a staple for mono-White decks looking to maximize their utility without sacrificing land count.

Understanding the Plains Requirement

Idyllic Grange has the Plains subtype, which means it can be searched for by any effect that looks for a Plains. However, it features a static ability that checks your current battlefield state as it enters. To have it enter untapped, you must already control at least three other lands with the 'Plains' subtype. These can be Basic Plains, or non-basic lands that have 'Plains' printed on their type line.

Resolving the Counter Ability

The +1/+1 counter effect is a triggered ability that only occurs if Idyllic Grange enters the battlefield untapped. When this happens, the ability goes on the stack and you must choose a target creature you control. If the land enters tapped—either because you lack the necessary Plains or because another effect like Kismet forces it to enter tapped—the ability will not trigger at all.

Common Timing Mistakes

A common mistake involves playing multiple lands simultaneously, such as with a ramp spell. Idyllic Grange only checks for lands that are already on the battlefield before it arrives. If you put Idyllic Grange and three other Plains onto the battlefield at the exact same time, Idyllic Grange will see zero other Plains currently on the field and will enter the battlefield tapped.

Strategy: When to Play It

In the early game, Idyllic Grange is best used as your fourth land drop to ensure you don't lose tempo. In the late game, it serves as a way to grow a creature for a lethal swing or to put a counter on a creature that has 'modified' synergies. Because it provides White mana, it fits perfectly into aggressive shells that need to maintain pressure.

Interaction examples

Solo Efficiency

If you control three basic Plains and play Idyllic Grange, it enters untapped. You then put a +1/+1 counter on a creature you control. If you only controlled two Plains, it would enter tapped and no counter would be placed.

Mixing Utility Lands

If your battlefield consists of two basic Plains and one Command Tower, Idyllic Grange will enter the battlefield tapped. This is because Command Tower does not have the 'Plains' subtype, so you only control two other Plains.

Opponent Interaction

Even if your opponent controls five Plains and you use Exotic Orchard to produce White mana, Idyllic Grange only checks the land types of the lands YOU control. If you do not control three Plains yourself, Idyllic Grange enters tapped regardless of what your opponent has.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Idyllic Grange

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.

    No other card is named in this ruling.

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Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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