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Implement of FerocityHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Aether Revolt· January 20, 2017
Carte Magic Implement of Ferocity

Implement of Ferocity is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{G}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery. When this artifact is put into a graveyard from the battlefield, draw a card.

How it works : Implement of Ferocity

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    An Implement’s last ability triggers no matter why it’s put into a graveyard from the battlefield. You don’t have to activate its first ability.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you activate an Implement’s first ability, you’ll draw a card from its second ability before the first ability resolves. If the first ability has a target, you need a legal target to activate that ability, and you choose that target before seeing what card you’ll draw.

    No other card is named in this ruling.

02

Legal formats

pioneermodernlegacypaupervintagecommanderoathbreakerpaupercommanderdueltlr
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Meta decks with Implement of Ferocity

No archived Top 8 deck with this card yet.

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