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Indulging PatricianHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Tarkir: Dragonstorm Commander· April 11, 2025
Carte Magic Indulging Patrician

Indulging Patrician is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

Complete guide

Indulging Patrician is a versatile Vampire Noble that rewards you for life gain strategies by putting your opponents on a short clock. This creature provides both an aerial threat through Flying and a reliable source of healing with Lifelink. When you manage to stabilize your board, it punishes every opponent simultaneously at the conclusion of your turn.

Understanding the Life Gain Threshold

The core of Indulging Patrician is its end step trigger. For this ability to function, you must have gained a cumulative total of 3 or more life during the current turn. This ability uses an 'intervening if' clause; if you haven't reached the 3-life mark by the time the end step begins, the ability will not trigger at all. Notably, the game only tracks life gained, not your net life total. For example, if you gained 4 life but also lost 5 life in the same turn, the Patrician still sees that you gained at least 3 life and will trigger normally.

Resolution Step-by-Step

First, the game checks if the 3-life threshold was met as the end step starts. If yes, the ability is put onto the stack. When the ability resolves, every opponent loses exactly 3 life. This amount is fixed; you do not deal more damage if you gained 10 life instead of 3. In multiplayer formats like Commander, this hits every rival at once, and in Two-Headed Giant, it causes the opposing team to lose a total of 6 life because each player on that team is an opponent.

Timing and Strategy

Because the Patrician checks the entire turn's history, it doesn't need to be on the battlefield when the life gain happens. You can gain 3 life during your first main phase, cast Indulging Patrician during your second main phase, and the ability will still trigger during your end step. To maximize its effectiveness, ensure your deck has consistent ways to trigger this every turn, ideally through its own Lifelink or other reliable healing sources.

Common Mistakes

A frequent error is assuming that gaining 6 or 9 life will cause the ability to trigger multiple times—it triggers only once per end step regardless of the total life gained. Additionally, remember that damage dealt to you or life lost by you does not 'cancel out' your life gain for the purposes of this specific card. Lastly, the ability only checks during your own end step, not during opponents' turns.

Interaction examples

Double the Aristocracy

If you have Roaming Throne on the battlefield with 'Vampire' chosen as the creature type, Indulging Patrician's ability is affected. At the start of your end step, if you have gained 3 or more life, the Patrician's ability triggers. Roaming Throne's replacement effect causes that ability to trigger a second time. Each opponent will lose 3 life from the first trigger and another 3 life from the second, resulting in a total loss of 6 life per opponent.

Combat and Sequencing

Suppose you attack with Indulging Patrician (a 1/4 with Lifelink) and it is blocked by a Solemn Simulacrum. The Patrician deals 1 damage and you gain 1 life. Since you need 3 life to trigger the end step ability, you must gain 2 more life through other means before the turn ends. If you manage to gain those 2 additional life points, the Patrician's ability will successfully trigger during your end step, even though the combat damage alone wasn't enough.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Indulging Patrician

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Each opponent loses just 3 life, no matter how much life you've gained past 3 life.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Indulging Patrician's last ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If you haven't gained 3 life by the time your end step begins, Indulging Patrician's last ability won't trigger at all.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    In a Two-Headed Giant game, Indulging Patrician's last ability causes the opposing team to lose 6 life.

    No other card is named in this ruling.

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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