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Rules guide · Enchantment

Intangible VibesHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Mystery Booster 2· August 2, 2024
Carte Magic Intangible Vibes

Intangible Vibes is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

All creatures are tokens. (They're considered tokens for spells and abilities. After a creature leaves the battlefield, it ceases to exist.)

How it works : Intangible Vibes

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Tokens aren’t cards.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    After a creature leaves the battlefield, it does briefly enter whatever zone it was put into before it ceases to exist. For example, a creature that’s put into a graveyard and then ceases to exist still triggers “Whenever a creature dies” abilities.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Creatures that cease to exist aren’t put into exile. They just stop existing. Put them somewhere separate so it’s clear they no longer exist. (I can’t help you with that existential conundrum—I’m just a humble rules person.)

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

    No other card is named in this ruling.

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