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Rules guide · Sorcery

Kaervek's TorchHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Vintage Masters· June 16, 2014
Carte Magic Kaervek's Torch

Kaervek's Torch is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. Kaervek's Torch deals X damage to any target.

Complete guide

Kaervek's Torch is a classic red sorcery that turns raw mana into direct damage while offering a unique layer of protection. Unlike standard 'fireball' effects, this spell is harder for your opponents to disrupt while it sits on the stack. It provides a simple yet effective way to finish off opponents or clear powerful creatures.

What It Does

Kaervek's Torch is an X-spell that deals damage to any target, where X is the amount of mana you spent beyond the single red mana required. Its defining feature is its static ability: while it is a spell on the stack, any spell an opponent tries to cast that targets it costs an additional {2} to cast.

How It Resolves Step by Step

First, you choose a value for X and a target for the damage. Next, you calculate the total cost, which is {X}{R}. Once cast, the Torch moves to the stack. If an opponent wants to use a spell to counter or redirect it, they must pay an extra {2} in addition to that spell's normal mana cost. If the spell is not countered, it deals X damage to the chosen target and is then put into your graveyard.

Common Mistakes

A common misconception is that this tax applies to all abilities; however, the text specifically states 'spells that target it.' Activated abilities from creatures or lands that target Kaervek's Torch do not cost extra. Additionally, the {2} tax only applies while the Torch is on the stack; it does not protect the spell from effects that do not target it, such as a spell that says 'Counter all other spells.'

When to Play It

Kaervek's Torch is best utilized as a finisher when your opponent is low on life and tapping out for their own threats. Because of the inherent tax, it forces opponents to keep at least three mana open if they hope to use a standard two-mana counterspell, making it much safer to cast than other X-damage variants in the late game.

Interaction examples

Basic Damage Delivery

If you have six mana available, you can set X to 5. Kaervek's Torch is cast for {5}{R}, and upon resolution, it deals 5 damage to your chosen target, such as an opponent or a creature.

Interacting with Sorceries

If you use Faithless Looting to draw into Kaervek's Torch, you can immediately cast the Torch. If you then discard Faithless Looting, it remains in your graveyard. The tax on the Torch only matters if your opponent attempts to target the Torch with a spell of their own while it is waiting to resolve.

Navigating Other Spells

If you cast Kaervek's Torch targeting an opponent and your opponent attempts to target the Torch with a spell that could somehow affect it, they must pay the {2} tax. Casting Vandalblast for its Overload cost would not interact with the Torch, as Vandalblast targets artifacts and the Torch is a sorcery spell on the stack.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Kaervek's Torch

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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