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Karametra's AcolyteHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Theros· September 27, 2013
Carte Magic Karametra's Acolyte

Karametra's Acolyte is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Complete guide

Karametra's Acolyte is a cornerstone for green decks looking to generate massive amounts of mana. By tapping into your devotion to green, this Human Druid turns your established board presence into a powerful resource. Understanding how to calculate devotion correctly is the key to mastering this card's potential.

Understanding Devotion

Your devotion to green is the total number of green mana symbols in the mana costs of permanents you control. Only symbols found in the top-right corner of your cards (the mana cost) count toward this total. Symbols found in a card's text box, such as activated abilities, or numeric costs like {1} or {2}, do not contribute to your devotion.

A Swift Mana Ability

The ability of Karametra's Acolyte is a mana ability, meaning it does not use the stack and cannot be responded to by opponents. When you activate it, the mana is added instantly based on your current permanents. Notably, Karametra's Acolyte counts its own {G} symbol in its cost, meaning it will always provide at least one green mana as long as it is on the battlefield when the ability resolves.

Strategic Timing

Because your devotion is checked at the moment the ability resolves, you should aim to play your other green permanents before tapping the Acolyte. Since it has a relatively high toughness of 4, it can serve as a reliable blocker in the early game while you build your devotion count for a massive late-game play.

Interaction examples

Boosting Mana Production

If you control Karametra's Acolyte and cast Eternal Witness, your total devotion to green becomes three (one {G} from the Acolyte and two {G} from the Witness). Tapping the Acolyte now adds {G}{G}{G} to your mana pool.

Artifact Interaction

Solemn Simulacrum is a colorless artifact creature with a mana cost of {4}. While it helps you ramp into your Acolyte, it provides zero green mana symbols. In this scenario, tapping Karametra's Acolyte only produces {G}, as the only green symbol on your battlefield is its own.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Karametra's Acolyte

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The activated ability is a mana ability. It doesn't use the stack and can't be responded to.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Kogla, the Titan Ape
+Karametra's Acolyte
#1

Kogla, the Titan Ape + Karametra's Acolyte

Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
  1. 1Activate Karametra's Acolyte by tapping it, adding at least six {G}.
  2. 2Activate Kogla by paying {1}{G}, returning Karametra's Acolyte from the battlefield to your hand.
  3. 3Cast Karametra's Acolyte by paying {3}{G}.
  4. 4Repeat.
Staff of Domination
+Karametra's Acolyte
#2

Staff of Domination + Karametra's Acolyte

Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggers
  1. 1Activate Karametra's Acolyte by tapping it, adding at least {G}{G}{G}{G}{G}.
  2. 2Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Karametra's Acolyte.
  3. 3Activate Staff of Domination's first ability by paying {1}, untapping it.
  4. 4Repeat.
Umbral Mantle
+Karametra's Acolyte
#3

Umbral Mantle + Karametra's Acolyte

Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
  1. 1Activate Karametra's Acolyte by tapping it, adding at least {G}{G}{G}.
  2. 2Activate Karametra's Acolyte by paying {3} and untapping it, giving it +2/+2 until end of turn.
  3. 3Repeat.
Ashaya, Soul of the Wild
+Scryb Ranger
+Karametra's Acolyte
#4

Ashaya, Soul of the Wild + Scryb Ranger + Karametra's Acolyte

Infinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTB
  1. 1Activate Karametra's Acolyte by tapping it, adding at least {G}{G}{G}{G}.
  2. 2Activate Scryb Ranger by returning it from the battlefield to your hand, untapping Karametra's Acolyte.
  3. 3Cast Scryb Ranger by paying {1}{G}.
  4. 4Repeat.
Temur Sabertooth
+Karametra's Acolyte
+Concordant Crossroads
#5

Temur Sabertooth + Karametra's Acolyte + Concordant Crossroads

Infinite blinking of some creaturesInfinite creature ETBInfinite green manaInfinite creature LTB
  1. 1Activate Karametra's Acolyte by tapping it, adding at least seven {G}.
  2. 2Activate Temur Sabertooth by paying {1}{G}, returning Karametra's Acolyte from the battlefield to your hand.
  3. 3Cast Karametra's Acolyte by paying {3}{G}.
  4. 4Repeat.
Temur Sabertooth
+Hyrax Tower Scout
+Karametra's Acolyte
#6

Temur Sabertooth + Hyrax Tower Scout + Karametra's Acolyte

Infinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
  1. 1Activate Karametra's Acolyte by tapping it, adding at least {G}{G}{G}{G}{G}.
  2. 2Activate Temur Sabertooth by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand.
  3. 3Cast Hyrax Tower Scout by paying {2}{G}.
  4. 4When Hyrax Tower Scout enters the battlefield, it triggers, untapping Karametra's Acolyte.
  5. 5Repeat.
Kogla, the Titan Ape
+Hyrax Tower Scout
+Karametra's Acolyte
#7

Kogla, the Titan Ape + Hyrax Tower Scout + Karametra's Acolyte

Infinite creature LTBInfinite creature ETBInfinite storm countInfinite untap of creatures you control
  1. 1Activate Karametra's Acolyte by tapping it, adding at least {G}{G}{G}{G}{G}.
  2. 2Activate Kogla by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand.
  3. 3Cast Hyrax Tower Scout by paying {2}{G}.
  4. 4When Hyrax Tower Scout enters the battlefield, it triggers, untapping Karametra's Acolyte.
  5. 5Repeat.
Sword of the Paruns
+Karametra's Acolyte
#8

Sword of the Paruns + Karametra's Acolyte

Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
  1. 1Activate Karametra's Acolyte by tapping it, adding at least {G}{G}{G}{G}.
  2. 2Activate Sword of the Paruns by paying {3}, untapping Karametra's Acolyte
  3. 3Repeat.
03

Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerduel
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