Knights' Charge is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life., Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
How it works : Knights' Charge
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
In a Two-Headed Giant game, Knights' Charge's first ability causes the opposing team to lose 1 life twice, and you gain 1 life once.
No other card is named in this ruling.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Knights' Charge + Cavalier of Dawn + Phyrexian Altar
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite creature sacrifice triggers
- 1Activate Phyrexian Altar by sacrificing each Knight you control, adding
for each Knight.
- 2When you sacrifice Cavalier of Dawn, its second ability triggers, returning Knights' Charge from your graveyard to your hand.
- 3Cast Knights' Charge by paying
.
- 4Activate Knights' Charge by paying
and sacrificing it, returning all Knights from your graveyard to the battlefield.
- 5Repeat.
03
Legal formats
historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
Commentaires
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Meta decks with Knights' Charge
No archived Top 8 deck with this card yet.






