Kruin Outlaw // Terror of Kruin Pass is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
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Official card text
First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature. Double strike Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
How it works : Kruin Outlaw // Terror of Kruin Pass
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.
No other card is named in this ruling.
Related cards and tokens
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Legal formats
historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
Commentaires
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Meta decks with Kruin Outlaw // Terror of Kruin Pass
No archived Top 8 deck with this card yet.




